Fort 1
From DoomWiki.org
| Fort 1 | |
|---|---|
| Author | Martin Mirejovsky |
| Port | Vanilla Doom |
| IWAD | Doom II |
| Year | 2002 |
| Link | Doomworld/idgames |
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Fort 1 is a single-level vanilla-compatible PWAD for Doom II, designed by Martin Mirejovsky (Duke) in July 2002, but uploaded to the /idgames archive in December 2005 by Graham Burgess (Grazza) thanks to Adolf Vojta (Gusta) securing permission for its preservation. The level is themed around a sprawling techbase map style with a semi-realistic layout that tries to replicate an underground military base, with a hangar bay and a surface exit.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 2, 2025.
Statistics[edit]
Map data[edit]
| Things | 581 |
| Vertices | 1523* |
| Linedefs | 1742 |
| Sidedefs | 2526 |
| Sectors | 348 |
Things[edit]
This level contains the following numbers of things per skill level:
| ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
