gggmork

From DoomWiki.org

gggmork is a Doom level designer and speedrunner who made a number of solo releases and contributed to a number of community projects, notably the Slaughterfest series. His levels are known for their often strange and quirky design and heavily conceptual flavor. He was a prominent figure in the late 2000s and early 2010s slaughtermapping scene.

Body of work[edit]

2008[edit]

2009[edit]

2010[edit]

2011[edit]

2012[edit]

2013[edit]

2015[edit]

2018[edit]

2020[edit]

External links[edit]

Notes[edit]

  1. Unofficial archive of works by gggmork between 2007 and 2014 that are not on the Idgames archive.