Going Down

From DoomWiki.org

Going Down
Title screen
Author Cyriak Harris
Port Boom-compatible
Year 2014
Link Doomworld/idgames
Cacoward.png This mod received one of the 2014 Cacowards on Doomworld!

Going Down is a 32-level megawad for Doom II released by Cyriak Harris (mouldy), featuring its own original soundtrack by the same author and a custom DeHackEd boss monster (replacing the Wolfenstein SS). It requires a Boom-compatible source port to play. It is known for its small, fairly hard maps with high body counts, and gameplay the author has described as "chaotic-evil".

The WAD was named as a winner of the 21st Annual Cacowards. In 2023, Going Down was also included in Doomworld's Doot Eternal music feature for Doom's 30th anniversary.


Something went wrong at a UAC office building, and Doomguy is sent to investigate, starting from the top of the skyscraper and getting to the bottom of the story. While doing so, he is often interrupted by nagging phone calls from his mother, which advance the plot humorously: accessing the secret levels, for example, is explained in-story as going back to the roof to get a better reception.


Built-in demos[edit]

This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.14 source port to view them. The demo levels are:

Demo Level Skill Tics Length
DEMO1 MAP09: Broken Records 4 3283 1:33.80
DEMO2 MAP10: Trip Switch 4 2575 1:13.57
DEMO3 MAP11: Vivisection 4 1126 0:32.17


Current records[edit]

The DSDA episode records for Going Down are:

Run Time Player Date File Notes
UV max run 1:52:26 Daerik 2021-09-01 gdallm15226.zip

The data was last verified in its entirety on July 28, 2022.


  • Running from the Jazz Robots, the music used in MAP04 and MAP15, is also used in Cyriak's "Chimpnology" animation.

External links[edit]