A stack of 10 gold coins.

Gold is the currency of the world of Strife, the main form of payment accepted for goods and services. Gold may be found throughout the game, sometimes pre-placed on the levels, and frequently as an item drop when certain characters are killed. It may also be given directly to the player by characters during conversations. Macil usually rewards the player with 300 gold after every successfully completed quest.


Gold can occur in several denominations:

Name Description DoomEd number Conversation ID
coin A single gold coin. 93 168
10 gold Small stacks of coins. 138 169
25 gold A coin purse. 139 170
50 gold A small chest packed with coins. 140 171
300 gold Uses generic "token" sprite; this can only be given to the player via conversations. -1 172

Dropped gold[edit]

When the player drops inventory items deliberately, the highest denomination possible will be dropped starting with 50, then 25, and then 10. Once the player has less than 10 gold remaining, single coins will be dropped. If a player is killed during a multiplayer game, any gold possessed will be dropped as a single object which appears the same as a 25-gold coin purse, but has the entire value of that player's gold reserves. However, gold does not normally spawn in maps during deathmatch, as all the gold things which can be placed on maps are given the MF_NOTDMATCH flag which prevents spawning.


Appearance statistics[edit]

In the IWAD the various gold denominations are first encountered on these maps per skill level:

Name 1-2 3 4-5
coin MAP23: Order Commons MAP23: Order Commons MAP23: Order Commons
10 gold MAP01: Sanctuary MAP01: Sanctuary MAP01: Sanctuary
25 gold MAP02: Town MAP02: Town MAP02: Town
50 gold MAP02: Town MAP02: Town MAP02: Town

The IWAD contains the following numbers of gold denominations per skill level:

Name 1-2 3 4-5
coin 10 10 10
10 gold 15 15 15
25 gold 27 31 33
50 gold 23 23 23