Green Water
From DoomWiki.org
Green Water | |
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Author | Keith Phipps |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1995 |
Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Green Water is a single-level PWAD for Doom, designed by Keith Phipps and published in April 1995. The level is themed around subterranean rivers, sewers, marble dungeons, and large caverns. Green Waters would later be reused as part of Dark Covenant.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The passage southeast of the red key eventually leads to a secret sector. (sector 75)
- At the northeast part of the map, press on the misaligned walls to find a BFG9000, a green armor, energy cell packs, and a medikit. (sector 140)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on March 29, 2023.
Statistics[edit]
Map data[edit]
Things | 472 |
Vertices | 1164* |
Linedefs | 1177 |
Sidedefs | 1678 |
Sectors | 225 |
Things[edit]
This level contains the following numbers of things per skill level:
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