Armor
From DoomWiki.org
The standard armor (known as security armor in the manuals) is an item that appears in the Doom games as a bright green military vest, similar to the one worn by the player sprite. When collected, it increases the player's armor percentage to 100. It cannot be collected if the player already has at least 100 percent armor. When an armor is obtained, the game displays a HUD message: picked up the armor. According to the manual, it is a light kevlar vest.
The armor will absorb one third (1/3) of all damage received, rounded down, until it is fully depleted. The blue megaarmor, by contrast, absorbs half (1/2) of damage received.
This item is not counted in the items percentage displayed at the end of each level.
Data[edit]
Armor data | |
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Thing type | 2018 (decimal), 7E2 (hex) |
Enum | MT_MISC0 (43) - Doom MT_ITEM_ARMOR1 (47) - Doom 64 |
Appears in | Shareware Doom Doom/Ultimate Doom Doom II/Final Doom Doom 64/Lost Levels |
Radius | 20 |
Height | 16 |
Sprite | ARM1 |
Frames | 2 [AB] |
Class | Item Pickup |
Flags | 1 (decimal) 00000001 (hex) |
Flags list | 0: Can be picked up |
Appearance statistics[edit]
In the IWADs the armor is first encountered on these maps per skill level:
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The IWADs contain the following numbers of armors per skill level:
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Other games[edit]
In Doom RPG, the armor is called a flak jacket. It increases the player's armor rating by 25 units.
Items from Doom, Doom II and Doom 64 | |
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Health: | Health bonus • Stimpack • Medikit |
Armor: | Armor bonus • Armor • Megaarmor |
Powerups: | Berserk • Computer area map • Invulnerability • Light amplification visor • Megasphere • Partial invisibility • Radiation shielding suit • Supercharge |
Keys: | Keycard • Skull key • Demon Key |
Weapons: | Fist • Chainsaw • Pistol • Shotgun • Super shotgun • Chaingun • Rocket launcher • Plasma gun • BFG9000 • Unmaker |
Ammo: | Backpack • Clip • 4 shotgun shells • Rocket • Energy cell • Box of bullets • Box of shotgun shells • Box of rockets • Energy cell pack |