Gregor Punchatz

From DoomWiki.org

Gregor Punchatz (born 1967) is an artist hired by id to create models of the Arch-Vile, Mancubus, Revenant & Spider Mastermind; these were adapted into sprites used in the game. He built these models using steel armatures and foam latex.

Punchatz later worked on similar models for Doom 64 [1].

Before working on the Doom models he did similar modelling work for a number of Hollywood movies, including A Nightmare On Elm Street Part 2, RoboCop and RoboCop 2.

Notes[edit]

Greg is the son of Don Ivan Punchatz.

External links[edit]

id Software
Doom era
(1993-2003)
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Doom 3 era
(2004-2008)
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ZeniMax era
(2009+)
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