Gregor Punchatz
From DoomWiki.org
Gregor Punchatz (born 1967) is an artist hired by id to create models of the Arch-Vile, Mancubus, Revenant & Spider Mastermind; these were adapted into sprites used in the game. He built these models using steel armatures and foam latex.
Punchatz later worked on similar models for Doom 64 [1].
Before working on the Doom models he did similar modelling work for a number of Hollywood movies, including A Nightmare On Elm Street Part 2, RoboCop and RoboCop 2.
Notes[edit]
Greg is the son of Don Ivan Punchatz.
External links[edit]
id Software | ||
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Doom era (1993-2003) |
Employees | ![]() |
Hired associates
John Anderson • Gerald Brom • Dario Casali • Milo Casali • Bernd Kreimeier • Robert Prince • Don Ivan Punchatz • Gregor Punchatz • Paul Radek • Trent Reznor
Nerve Software • Raven Software • Rogue Entertainment • TeamTNT | ||
Doom 3 era (2004-2008) |
Employees | ![]() |
Hired associates | ||
ZeniMax era (2009+) |
Employees | ![]() |
Related |