Grey Cat

From DoomWiki.org

Grey Cat
Title screen
Authors Various
Port MBF21-compatible
IWAD Doom II
Year 2026
Link Doomworld forums thread

Grey Cat is a 25-map megawad community project for Doom II, designed for MBF21-compatible source ports, made under the leadership of Vladislav Putintsev (Ear1h). The project was created across two tours (in March and April respectively), with the goal of someone creating a layout using nothing but gray textures, while somebody else would take said layout and add detail. The mod includes all featureless layouts in a separate file, encouraging other people to create their own detailed maps based on them. The project's first release was on May 14, 2026.

Content[edit]

The project comes with its own gameplay mod, Volcanic Eruption: R, which is based on the Minicharge+ resource pack by Tango, which is a fork of Minicharge.

General overview[edit]

  • New weapon and monster sprites, new sounds, new HUD, and other various things.
  • Monster dismemberment system.
  • Weather system.

Custom monsters[edit]

Zombie Fodder
The weakest enemy. Dies from a single punch or one pistol bullet, serving mainly for comic relief.
Plasma Zombieman
An alternative zombieman variant that fires weak plasma shots instead of bullets. Has 30 HP.
Zombie Kamikaze
Runs forward screaming before exploding violently. Has 60 HP.
Assault Zombieman
A fast and agile enemy that fires continuously from its assault rifle. Has 50 HP.
Grenadier
Reveals itself before firing. A durable and unpredictable enemy using grenades at varying angles. Has 180 HP.
Rocket Zombieman
Reveals itself before firing. A weak enemy equipped with a single rocket launcher. Has 45 HP.
Double Chaingunner
Reveals itself before firing. A dual chaingunner unleashing heavy fire from twin chainguns. Has 100 HP.
Uber Soldat
A heavy tank enemy armed with either a chaingun or a rocket launcher. Has 2000 HP.
Dark Imp
An enhanced imp variant. Its projectiles slightly home in on targets. Has 75 HP.
Mech Demon
Charges enemies at close range and rams them with great force. Has 200 HP.
Satyr
Attacks only in melee, striking twice in quick succession per attack. Has 400 HP.
Black Widow
Alternates hitscan chaingun fire between shots. Has 500 HP.
Fire Baron
Its projectile leaves burning flames behind that persist for several seconds and damage nearby targets. Has 1200 HP.
Dog
A dog enemy that lunges at targets similarly to the Mech Demon. Has 50 HP.
Wolfenstein SS
Fires extremely quickly, though its bullets are weaker than other hitscan enemies. Has 30 HP.
Demolisher
An upgraded spider mastermind equipped with dual chainguns and a BFG 9000.
Gandonchik (Hissy)
A small flying enemy, an offspring of adult cacodemons. Deals slightly less damage than its parents, but moves faster. Has 125 HP.
Cyber Lost Soul (Drone)
A small flying enemy resembling a lost soul. Explodes on close contact or upon death. Has 50 HP.
Haedexebus
A flying variant of the mancubus, otherwise functioning the same as its ground counterpart.
Dark Cardinal
A heavy flying enemy armed with an attack similar to cyberdemon's rocket launcher. Has 2200 HP.
Cyberdemon Jr.
A weaker version of the cyberdemon with only one quarter of the original's health (1000 HP).
Tortured Soul
Releases toxic gas when damaged. Upon death creates a dangerous ring of poison gas. Has 360 HP.
Resurrector
Has no attacks. Always runs to resurrect nearby enemies. Has 700 HP.
Diabolist
When it has direct line of sight, it places six marks that explode several times after a few seconds. Has 800 HP.

External links[edit]