Grymmette
From DoomWiki.org
(Redirected from Grymmoire)
![]() | This article or section is a stub. Please help the Doom Wiki by adding to it. |
Grymmette (formerly Grymmoire, Damage, and Hunter_Killer) is a Doom level designer who contributed to a number of community projects, several of which won awards at the Cacowards. She is a leading member of the Mechanix Union team, and a former Skulltag/Zandronum moderator.
Body of work[edit]
2009[edit]
- Ghouls vs Humans: Cold Demise (v2b9 & Maps)
- GVH22: Graveyard Chill
- GVH25: Raider's Den
- GVH28: White Out
- Edits to various maps (Packaged separately)
2010[edit]
- Fusion Mapping (Doomworld/idgames) (with Chris Oliveri (CodenniumRed))
- ZDoom Wars (with Captain Ventris and (later) Repoman)
- ZDWARS22: System Reboot
- ZDWARS23: KDiZDW
- Edits to various maps
2011[edit]
- MSDuel
- MSDUEL01: The Bad Place
- MSDUEL18: Fury of Fire
- MSDUEL22: Apotheosis
- MSDUEL34: Amphi
2012[edit]
2014[edit]
- Rage CTF (Doomworld/idgames)
- MAP01: Slave Machinery (with Decay)
- MAP07: Infected (with Dr. Sean)
2015[edit]
- Don't Be A Bitch Remastered (Doomworld/idgames)
- DBAB19: Prosopopoeia
- DBAB28: High Voltage
- ZDoomWars Kosher Map Pack
- KOSHER4: Overworld
- KOSHER10: Netherworld
- KOSHER11: Invasion!
- KOSHER13: Discord
- KOSHER14: Tomb Oasis
2016[edit]
2018[edit]
- Doom II: Dark World (Doomworld/idgames)
- MAP07: Dead
This article about a person has been subject to one or more information removal requests.
Please verify that subsequent edits or page moves do not reverse the decisions documented in the log.
Please verify that subsequent edits or page moves do not reverse the decisions documented in the log.