Guardsoul

From DoomWiki.org

Guardsoul is a Doom level designer and graphics artist, well known for his numerous contributions to community and team projects. These include Eviternity II, Culling Strike, and Break//Point//.

Since the beginning of the 2010s, he has been an active member in the ZDoom and multiplayer communities, particularly the Zandronum community, having been a prolific contributor to their various team projects. He was also an active member on a now-defunct Spanish-speaking Doom forum called Doom Dimension. Since 2019, he is notably involved in many of the projects by the Hellforge Studios and their associates. His maps have been praised for their grandeur and elaborate use of 3D models in sci-fi locales.[citation needed]

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