Hall of The Mountain King

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Hall of The Mountain King
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Author John Bye
Port Vanilla Doom
IWAD Doom
Year 1996
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Hall of The Mountain King is a single-level PWAD designed by John Bye and released in 1996.

Walkthrough[edit]

Map of Hall of The Mountain King
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the easternmost room, head behind the fireplace and open the door to pick up a chainsaw. (sector 23)
  2. In the room with the large table, go behind the fireplace to find a secret area with two switches. These switches open the doors to the north end of the map, with health bonuses, a stimpack, and ammo clips available. (sector 128)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 30, 2021.

Statistics[edit]

Map data[edit]

Things 161
Vertices 1334*
Linedefs 1570
Sidedefs 2361
Sectors 286
* The vertex count without the effect of node building is 1161.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]