Happy Time Circus
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Happy Time Circus | |
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Author | Rachel Schmitz |
Port | ZDoom |
IWAD | Doom II |
Year | 2005 |
Link | Doomworld/idgames |
This mod received one of the 2005 Cacowards on Doomworld in the What the Hell!? category! |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Happy Time Circus is a map by Rachel Schmitz (Negatronica), released in 2005. It received a special award at that year's Cacowards, under the category What the Hell!? as "the strangest level released this year".
Negatronica credited the concept to their brother, who mentioned "a circus level that would scare little kids". The mod features numerous custom enemies, garish set design with strobing light effects, and an evil clown inspired by the film IT.
A sequel, Happy Time Circus II, was released in 2009.
Contents
Custom enemies[edit]
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- When you reach the platform with the rocket launcher on it, head east, then jump to the pole that has the box of shotgun shells. (sector 245)
- When you enter the flashy area at the eastern end of the map, make your way to the northeastern part of it, and head southwest, so that you'll reach an area that is slightly out of the way and has a wall that does not have colored stripes, but looks damaged. Open this wall to find a room with a computer area map, backpacks, boxes of ammo, and boxes of shotgun shells. (sector 898)
- While walking along the eastern wall of the flashy area mentioned in Secret #2, somewhere in the middle point you will notice a column with a differently textured eastern side. Open it to find a BFG9000 and energy cell packs. (sector 871)
Bugs[edit]
- If the three missile-firing clown heads are killed in too rapid a succession, the escape route (script #20 in the SCRIPTS lump) might not open fully, preventing completion of the level.
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 09:44 | Cacodemon Leader | 2005-06-08 | clc666uv.zip | |
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 6, 2021.
Statistics[edit]
Map data[edit]
Things | 3534 |
Vertices | 9477* |
Linedefs | 8033 |
Sidedefs | 14311 |
Sectors | 1006 |
Things[edit]
This level contains the following numbers of things per skill level:
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