Happy Time Circus
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Happy Time Circus | |
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Author | Ray Schmitz |
Port | ZDoom |
IWAD | Doom II |
Year | 2005 |
Link | Doomworld/idgames |
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This mod received one of the 2005 Cacowards on Doomworld in the What the Hell!? category! |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Happy Time Circus is a map by Ray Schmitz (shitbag), released in 2005. It received a special award at that year's Cacowards, under the category What the Hell!? as "the strangest level released this year".
shitbag credited the concept to his brother, who mentioned "a circus level that would scare little kids". The mod features numerous custom enemies, garish set design with strobing light effects, and an evil clown inspired by the film IT.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- (sector 245)
- (sector 871)
- (sector 898)
Bugs[edit]
- If the three missile-firing clown heads are killed in too rapid a succession, the escape route (script #20 in the SCRIPTS lump) might not open fully, preventing completion of the level.
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
Miscellaneous demos[edit]
Style | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
.zip |
Deathmatch[edit]
Statistics[edit]
Map data[edit]
Things | 3534 |
Vertices | 9477* |
Linedefs | 8033 |
Sidedefs | 14311 |
Sectors | 1006 |
Things[edit]
This level contains the following numbers of things per skill level: