The UAC health dispenser is an equipment item in Doom (2016) which is only available in SnapMap. Taking the form of a blue and gray cylinder with a carrying handle, it allows spawning a medikit once per charge. Like other side arms and equipment items, the health dispenser has unlimited uses, depending only on its recharge timer to provide game play balance.
The medikit spawned by the health dispenser is thrown out in front of the player and is not automatically collected, so in multiplayer SnapMaps—cooperative or deathmatch—it is possible for other players to collect the item.
Besides spawning a health dispenser in the map for the player to find and collect, it is also possible to specify it in a player loadout object and then apply that object to players either at map start or in response to an event.
|Items from Doom (2016)|
|Power-ups:||Berserk • Demon rune • Haste • Invisibility • Invulnerability • Mega health • Quad damage • Regeneration|
|Plot items:||Crucible • Tethering device|
|Side-arm items:||Frag grenade • Hologram • Kinetic mine • Lateral thrusters • Personal teleporter • Shield wall • Siphon grenade • Tesla rocket • Threat pulse • Threat sensor|
|SnapMap:||Ammo dispenser • Container • Demon control grenade • Health dispenser • Power core|
|Upgrades:||Argent cell • Delta V jump-boots • Praetor token • Rune|
|Miscellaneous:||Datapad • Doomguy collectible|