Hexen32

From DoomWiki.org

Hexen32
Codebase HexenDOS
Developer(s) Sheldon Clarke
Development status Discontinued
Written in C
Target platform Windows
License see Raven source code licensing issue

Hexen32 is a basic port of Hexen to Windows by Sheldon Clarke. Its last release was made on October 23, 1999 at v0.2.4.

Features[edit]

  • Increased vanilla limits for visplanes, openings, drawsegs, and vissprites
  • High resolution support, for windows up to 1600x1200
  • DirectDraw acceleration on Windows 98 and NT

Added parameters:

  • -vid_device ##, selects specific display device
  • -vid_novsync, disables vsync
  • -width, sets the width of the game in pixels, the default 320
  • -height, sets height of the game, the default is 200

External links[edit]


Source code genealogy
Based on Name Base for
HexenDOS Hexen32 None