Action specials
From DoomWiki.org
Hexen uses a single byte for its linedefs' specials (instead of two in the Doom/Heretic/Strife format) limiting the amount of specials to 255 (0 is no-op). However, these specials have up to five parameters, giving them more flexibility. This list shows which such specials currently exist, all the specials with a number up to 255 being supported on the binary-based Hexen map format – while all others after, starting at 256, require the UDMF format.
These are supported by ZDoom, ZDoom-derived ports, Vavoom, DSDA-Doom, Helion and Eternity Engine. Primarily under the Hexen map format, but also on UDMF. Most source port-specific UDMF namespaces also make use of these specials, instead of the style of special used in Doom/Heretic/Strife. This includes the ZDoom, Eternity and DSDA-Doom namespaces.
Thorough documentation for them can be found on the ZDoom wiki; though it does not differentiate between specials inherited from Hexen and those added by ZDoom.
| # | Name | Hexen | ZDoom | UZDoom | Odamex | Eternity | DSDA | Helion | Notes | Script | Line |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 0 | No special | ||||||||||
| 1 | Polyobj_StartLine | Yes | Yes | Yes | Yes | Yes | No script | ||||
| 2 | Polyobj_RotateLeft | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 3 | Polyobj_RotateRight | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 4 | Polyobj_Move | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 5 | Polyobj_ExplicitLine | Yes | Yes | Yes | Yes | Yes | Static | No script | |||
| 6 | Polyobj_MoveTimes8 | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 7 | Polyobj_DoorSwing | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 8 | Polyobj_DoorSlide | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 9 | Line_Horizon | Yes | Yes | Yes | Yes | Static | No script | ||||
| 10 | Door_Close | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 11 | Door_Open | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 12 | Door_Raise | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 13 | Door_LockedRaise | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 14 | Door_Animated | Yes | Yes | ||||||||
| 15 | Autosave | Yes | Yes | ||||||||
| 16 | Transfer_WallLight | Yes | Yes | No script | |||||||
| 17 | Thing_Raise | Yes | Yes | Yes | Yes | ||||||
| 18 | StartConversation | Yes | Yes | ||||||||
| 19 | Thing_Stop | Yes | Yes | Yes | Yes | Yes | |||||
| 20 | Floor_LowerByValue | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 21 | Floor_LowerToLowest | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 22 | Floor_LowerToNearest | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 23 | Floor_RaiseByValue | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 24 | Floor_RaiseToHighest | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 25 | Floor_RaiseToNearest | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 26 | Stairs_BuildDown | Yes | Yes | Yes | Yes | Yes | |||||
| 27 | Stairs_BuildUp | Yes | Yes | Yes | Yes | Yes | |||||
| 28 | Floor_RaiseAndCrush | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 29 | Pillar_Build | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 30 | Pillar_Open | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 31 | Stairs_BuildDownSync | Yes | Yes | Yes | Yes | Yes | |||||
| 32 | Stairs_BuildUpSync | Yes | Yes | Yes | Yes | Yes | |||||
| 33 | ForceField | Yes | Yes | Yes | Yes | ||||||
| 34 | ClearForceField | Yes | Yes | Yes | Yes | ||||||
| 35 | Floor_RaiseByValueTimes8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 36 | Floor_LowerByValueTimes8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 37 | Floor_MoveToValue | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 38 | Ceiling_Waggle | Yes | Yes | Yes | Yes | ||||||
| 39 | Teleport_ZombieChanger | Yes | Yes | Yes | |||||||
| 40 | Ceiling_LowerByValue | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 41 | Ceiling_RaiseByValue | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 42 | Ceiling_CrushAndRaise | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 43 | Ceiling_LowerAndCrush | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 44 | Ceiling_CrushStop | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 45 | Ceiling_CrushRaiseAndStay | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 46 | Floor_CrushStop | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 47 | Ceiling_MoveToValue | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 48 | Sector_Attach3dMidtex | Yes | Yes | Yes | Static | No script | |||||
| 49 | GlassBreak | Yes | Yes | ||||||||
| 50 | ExtraFloor_LightOnly | Yes | Yes | No script | |||||||
| 51 | Sector_SetLink | Yes | Yes | ||||||||
| 52 | Scroll_Wall | Yes | Yes | Yes | Partial | ||||||
| 53 | Line_SetTextureOffset | Yes | Yes | Yes | Yes | No line | |||||
| 54 | Sector_ChangeFlags | Yes | Yes | Partial | |||||||
| 55 | Line_SetBlocking | Yes | Yes | Yes | Partial | ||||||
| 56 | Line_SetTextureScale | Yes | Yes | Yes | |||||||
| 57 | Sector_SetPortal | Yes | Yes | Yes | Static | ||||||
| 58 | Sector_CopyScroller | Yes | Yes | Yes | |||||||
| 59 | Polyobj_OR_MoveToSpot | Yes | Yes | Yes | Yes | ||||||
| 60 | Plat_PerpetualRaise | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 61 | Plat_Stop | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 62 | Plat_DownWaitUpStay | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 63 | Plat_DownByValue | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 64 | Plat_UpWaitDownStay | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 65 | Plat_UpByValue | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 66 | Floor_LowerInstant | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 67 | Floor_RaiseInstant | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 68 | Floor_MoveToValueTimes8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 69 | Ceiling_MoveToValueTimes8 | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 70 | Teleport | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 71 | Teleport_NoFog | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 72 | ThrustThing | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 73 | DamageThing | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 74 | Teleport_NewMap | Yes | Yes | Yes | Partial | Yes | Partial | ||||
| 75 | Teleport_EndGame | Yes | Yes | Yes | Yes | Yes | Partial | ||||
| 76 | TeleportOther | Yes | Yes | Yes | |||||||
| 77 | TeleportGroup | Yes | Yes | Yes | |||||||
| 78 | TeleportInSector | Yes | Yes | Yes | |||||||
| 79 | Thing_SetConversation | Yes | Yes | ||||||||
| 80 | ACS_Execute | Yes | Yes | Yes | Yes | Yes | |||||
| 81 | ACS_Suspend | Yes | Yes | Yes | Yes | Yes | |||||
| 82 | ACS_Terminate | Yes | Yes | Yes | Yes | Yes | |||||
| 83 | ACS_LockedExecute | Yes | Yes | Yes | Yes | Yes | |||||
| 84 | ACS_ExecuteWithResult | Yes | Yes | Yes | |||||||
| 85 | ACS_LockedExecuteDoor | Yes | Yes | Yes | |||||||
| 86 | Polyobj_MoveToSpot | Yes | Yes | Yes | Yes | ||||||
| 87 | Polyobj_Stop | Yes | Yes | Yes | Yes | ||||||
| 88 | Polyobj_MoveTo | Yes | Yes | Yes | Yes | ||||||
| 89 | Polyobj_OR_MoveTo | Yes | Yes | Yes | Yes | ||||||
| 90 | Polyobj_OR_RotateLeft | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 91 | Polyobj_OR_RotateRight | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 92 | Polyobj_OR_Move | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 93 | Polyobj_OR_MoveTimes8 | Yes | Yes | Yes | Partial | Yes | Yes | ||||
| 94 | Pillar_BuildAndCrush | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 95 | FloorAndCeiling_LowerByValue | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 96 | FloorAndCeiling_RaiseByValue | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 97 | Ceiling_LowerAndCrushDist | Yes | Yes | Yes | Yes | Yes | |||||
| 98 | Sector_SetTranslucent | Yes | Yes | ||||||||
| 99 | Floor_RaiseAndCrushDoom | Yes | Yes | Yes | Yes | Yes | |||||
| 100 | Scroll_Texture_Left | Yes | Yes | Yes | Yes | Yes | Partial | Yes | Static | No script | |
| 101 | Scroll_Texture_Model | Yes | Yes | Yes | Yes | Yes | Partial | Yes | Static | No script | |
| 102 | Scroll_Texture_Right | Yes | Yes | Yes | Yes | Yes | Partial | Yes | Static | No script | |
| 103 | Scroll_Texture_Up | Yes | Yes | Yes | Yes | Yes | Partial | Yes | Static | No script | |
| 104 | Ceiling_CrushAndRaiseSilentDist | Yes | Yes | Yes | Yes | Yes | |||||
| 105 | Door_WaitRaise | Yes | Yes | Yes | Yes | Yes | |||||
| 106 | Door_WaitClose | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 107 | Line_SetPortalTarget | Yes | Yes | ||||||||
| 109 | Light_ForceLightning | Yes | Yes | Yes | |||||||
| 110 | Light_RaiseByValue | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 111 | Light_LowerByValue | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 112 | Light_ChangeToValue | Yes | Yes | Yes | Yes | Yes | Yes | Yes | |||
| 113 | Light_Fade | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 114 | Light_Glow | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 115 | Light_Flicker | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 116 | Light_Strobe | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 117 | Light_Stop | Yes | Yes | Yes | Yes | Yes | |||||
| 118 | Plane_Copy | Yes | Yes | Yes | Static | ||||||
| 119 | Thing_Damage | Yes | Yes | Yes | Yes | Yes | |||||
| 120 | Radius_Quake | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 121 | Line_SetIdentification | Yes | Yes | Yes | Yes | Yes | Partial | No script | |||
| 122 | Line_BlockNetworkVisportal | H+H | |||||||||
| 123 | ChangePlayerClass | H+H | |||||||||
| 124 | ChangePlayerClassMenu | H+H | |||||||||
| 125 | Thing_Move | Yes | Yes | Yes | |||||||
| 127 | Thing_SetSpecial | Yes | Yes | Yes | |||||||
| 128 | ThrustThingZ | Yes | Yes | Yes | Yes | Yes | |||||
| 129 | UsePuzzleItem | Yes | Yes | Yes | Yes | Partial | |||||
| 130 | Thing_Activate | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 131 | Thing_Deactivate | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 132 | Thing_Remove | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 133 | Thing_Destroy | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 134 | Thing_Projectile | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 135 | Thing_Spawn | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 136 | Thing_ProjectileGravity | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 137 | Thing_SpawnNoFog | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 138 | Floor_Waggle | Yes | Yes | Yes | Yes | Yes | |||||
| 139 | Thing_SpawnFacing | Yes | Yes | Yes | |||||||
| 140 | Sector_ChangeSound | Yes | Yes | Yes | Yes | Yes | |||||
| 154 | Teleport_NoStop | Yes | Yes | Yes | Yes | ||||||
| 156 | Line_SetPortal | Yes | Yes | Partial | Static | ||||||
| 157 | SetGlobalFogParameter | Yes | Yes | GL Only | |||||||
| 158 | FS_Execute | Yes | Yes | Deprecated | |||||||
| 159 | Sector_SetPlaneReflection | Yes | Yes | ||||||||
| 160 | Sector_Set3dFloor | Yes | Yes | ||||||||
| 168 | Ceiling_CrushAndRaiseDist | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 169 | Generic_Crusher2 | Yes | Yes | Yes | Yes | ||||||
| 170 | Sector_SetCeilingScale2 | Yes | Yes | Yes | No line | ||||||
| 171 | Sector_SetFloorScale2 | Yes | Yes | Yes | No line | ||||||
| 172 | Plat_UpNearestWaitDownStay | Yes | Yes | Yes | Yes | ||||||
| 173 | NoiseAlert | Yes | Yes | Yes | Partial | ||||||
| 174 | SendToCommunicator | Yes | Yes | ||||||||
| 175 | Thing_ProjectileIntercept | Yes | Yes | ||||||||
| 176 | Thing_ChangeTID | Yes | Yes | Yes | Yes | ||||||
| 177 | Thing_Hate | Yes | Yes | Partial | |||||||
| 178 | Thing_ProjectileAimed | Yes | Yes | Yes | |||||||
| 179 | ChangeSkill | Yes | Yes | Yes | |||||||
| 180 | Thing_SetTranslation | Yes | Yes | ||||||||
| 181 | Plane_Align | Yes | Yes | Yes | Yes | Static | No script | ||||
| 182 | Line_Mirror | Yes | Yes | No script | |||||||
| 183 | Line_AlignCeiling | Yes | Yes | Yes | No line | ||||||
| 184 | Line_AlignFloor | Yes | Yes | Yes | No line | ||||||
| 185 | Sector_SetRotation | Yes | Yes | Yes | Yes | Yes | |||||
| 186 | Sector_SetCeilingPanning | Yes | Yes | Yes | Yes | Yes | |||||
| 187 | Sector_SetFloorPanning | Yes | Yes | Yes | Yes | Yes | |||||
| 188 | Sector_SetCeilingScale | Yes | Yes | Yes | Yes | ||||||
| 189 | Sector_SetFloorScale | Yes | Yes | Yes | Yes | ||||||
| 190 | Static_Init | Yes | Yes | Yes | Partial | Partial | Partial | Static | No script | ||
| 191 | SetPlayerProperty | Yes | Yes | Yes | |||||||
| 192 | Ceiling_LowerToHighestFloor | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 193 | Ceiling_LowerInstant | Yes | Yes | Yes | Yes | Yes | |||||
| 194 | Ceiling_RaiseInstant | Yes | Yes | Yes | Yes | Yes | |||||
| 195 | Ceiling_CrushRaiseAndStayA | Yes | Yes | Yes | Yes | Yes | |||||
| 196 | Ceiling_CrushAndRaiseA | Yes | Yes | Yes | Yes | Yes | |||||
| 197 | Ceiling_CrushAndRaiseSilentA | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 198 | Ceiling_RaiseByValueTimes8 | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 199 | Ceiling_LowerByValueTimes8 | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 200 | Generic_Floor | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 201 | Generic_Ceiling | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 202 | Generic_Door | Yes | Yes | Yes | Yes | Yes | |||||
| 203 | Generic_Lift | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 204 | Generic_Stairs | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 205 | Generic_Crusher | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 206 | Plat_DownWaitUpStayLip | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 207 | Plat_PerpetualRaiseLip | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 208 | TranslucentLine | Yes | Yes | Yes | Partial | Yes | |||||
| 209 | Transfer_Heights | Yes | Yes | Yes | Yes | Yes | Yes | Static | No script | ||
| 210 | Transfer_FloorLight | Yes | Yes | Yes | Yes | Yes | Yes | Static | No script | ||
| 211 | Transfer_CeilingLight | Yes | Yes | Yes | Yes | Yes | Yes | Static | No script | ||
| 212 | Sector_SetColor | Yes | Yes | Yes | |||||||
| 213 | Sector_SetFade | Yes | Yes | Yes | |||||||
| 214 | Sector_SetDamage | Yes | Yes | Yes | Yes | ||||||
| 215 | Teleport_Line | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 216 | Sector_SetGravity | Yes | Yes | Yes | Yes | ||||||
| 217 | Stairs_BuildUpDoom | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 218 | Sector_SetWind | Yes | Yes | Yes | Yes | Yes | Yes | Static | |||
| 219 | Sector_SetFriction | Yes | Yes | Yes | Yes | Yes | Yes | Static | |||
| 220 | Sector_SetCurrent | Yes | Yes | Yes | Yes | Yes | Yes | Static | |||
| 221 | Scroll_Texture_Both | Yes | Yes | Yes | Yes | Yes | No script | ||||
| 222 | Scroll_Texture_Model | Yes | Yes | Yes | Yes | Yes | Yes | Static | |||
| 223 | Scroll_Floor | Yes | Yes | Yes | Yes | Yes | Yes | Static | |||
| 224 | Scroll_Ceiling | Yes | Yes | Yes | Yes | Yes | Yes | Static | |||
| 225 | Scroll_Texture_Offsets | Yes | Yes | Yes | Yes | Partial | Yes | Static | No script | ||
| 226 | ACS_ExecuteAlways | Yes | Yes | Yes | Yes | ||||||
| 227 | PointPush_SetForce | Yes | Yes | Yes | Yes | Yes | Static | No script | |||
| 228 | Plat_RaiseAndStayTx0 | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 229 | Thing_SetGoal | Yes | Yes | Yes | |||||||
| 230 | Plat_UpByValueStayTx | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 231 | Plat_ToggleCeiling | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 232 | Light_StrobeDoom | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 233 | Light_MinNeighbor | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 234 | Light_MaxNeighbor | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 235 | Floor_TransferTrigger | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 236 | Floor_TransferNumeric | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 237 | ChangeCamera | Yes | Yes | Yes | |||||||
| 238 | Floor_RaiseToLowestCeiling | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 239 | Floor_RaiseByValueTxTy | Yes | Yes | Yes | Yes | Yes | |||||
| 240 | Floor_RaiseByTexture | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 241 | Floor_LowerToLowestTxTy | Yes | Yes | Yes | Yes | Yes | |||||
| 242 | Floor_LowerToHighest | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 243 | Exit_Normal | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 244 | Exit_Secret | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 245 | Elevator_RaiseToNearest | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 246 | Elevator_MoveToFloor | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 247 | Elevator_LowerToNearest | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 248 | HealThing | Yes | Yes | Yes | Yes | Yes | |||||
| 249 | Door_CloseWaitOpen | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 250 | Floor_Donut | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 251 | FloorAndCeiling_LowerRaise | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 252 | Ceiling_RaiseToNearest | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 253 | Ceiling_LowerToLowest | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 254 | Ceiling_LowerToFloor | Yes | Yes | Yes | Yes | Yes | Yes | ||||
| 255 | Ceiling_CrushRaiseAndStaySilA | Yes | Yes | Yes | Yes | Yes | |||||
| # | Name | Hexen | ZDoom | UZDoom | Odamex | Eternity | DSDA | Helion | Notes | Script | Line |
| 256 | Floor_LowerToHighestEE | Yes | Yes | Yes | Yes | ||||||
| 257 | Floor_RaiseToLowest | Yes | Yes | Yes | Yes | ||||||
| 258 | Floor_LowerToLowestCeiling | Yes | Yes | Yes | Yes | Yes | |||||
| 259 | Floor_RaiseToCeiling | Yes | Yes | Yes | Yes | ||||||
| 260 | Floor_ToCeilingInstant | Yes | Yes | Yes | Yes | ||||||
| 261 | Floor_LowerByTexture | Yes | Yes | Yes | Yes | ||||||
| 262 | Ceiling_RaiseToHighest | Yes | Yes | Yes | Yes | Yes | |||||
| 263 | Ceiling_ToHighestInstant | Yes | Yes | Yes | Yes | ||||||
| 264 | Ceiling_LowerToNearest | Yes | Yes | Yes | Yes | ||||||
| 265 | Ceiling_RaiseToLowest | Yes | Yes | Yes | Yes | ||||||
| 266 | Ceiling_RaiseToHighestFloor | Yes | Yes | Yes | Yes | ||||||
| 267 | Ceiling_ToFloorInstant | Yes | Yes | Yes | Yes | ||||||
| 268 | Ceiling_RaiseByTexture | Yes | Yes | Yes | Yes | ||||||
| 269 | Ceiling_LowerByTexture | Yes | Yes | Yes | Yes | ||||||
| 270 | Stairs_BuildDownDoom | Yes | Yes | Yes | Yes | ||||||
| 271 | Stairs_BuildUpDoomSync | Yes | Yes | Yes | Yes | ||||||
| 272 | Stairs_BuildDownDoomSync | Yes | Yes | Yes | Yes | ||||||
| 273 | Stairs_BuildUpDoomCrush | Yes | Yes | Yes | Yes | Yes | |||||
| 274 | Door_AnimatedClose | Yes | |||||||||
| 275 | Floor_Stop | Yes | Yes | ||||||||
| 276 | Ceiling_Stop | Yes | Yes | ||||||||
| 277 | Sector_SetFloorGlow | Yes | GL Only | ||||||||
| 278 | Sector_SetCeilingGlow | Yes | GL Only | ||||||||
| 279 | Floor_MoveToValueAndCrush | Yes | Yes | ||||||||
| 280 | Ceiling_MoveToValueAndCrush | Yes | Yes | ||||||||
| 281 | Line_SetAutoMapFlags | Yes | Yes | ||||||||
| 282 | Line_SetAutomapStyle | Yes | Yes | ||||||||
| 283 | Polyobj_StopSound | Yes | |||||||||
| 284 | Generic_CrusherDist | Yes | |||||||||
| 2701 | Map_SetColormap | Yes | |||||||||
| 2702 | Sector_SetColormap | Yes | |||||||||
| 2703 | Music_ChangeSong | Yes | |||||||||
| 2704 | Music_Stop | Yes | |||||||||
| # | Name | Hexen | ZDoom | UZDoom | Odamex | Eternity | DSDA | Helion | Notes | Script | Line |
External links[edit]
- Action specials at the ZDoom wiki
