Hexen music

From DoomWiki.org

All the music in Hexen was composed by Kevin Schilder. Unlike earlier Doom engine games, the soundtrack is included in both MUS and Redbook audio formats. If the game's CD-ROM is present, it will prefer playing the latter by default.

Tracks[edit]

Level MUS lump CD1 Name Notes
Winnowing Hall WINNOWR 13 Winnow A remixed version appears in Hexen II as CD track 13 / roma2.mid.
Seven Portals JACHR 2 Jach -
Guardian of Ice SIMONR 22 Simon Shares musical content with "Chapel 2" (which is an unused track).
Guardian of Fire WUTZITR 15 Wutzit Named from two song ideas: "Schwartz" and "Whatup". Shares musical content with "Chapel 3."
Guardian of Steel FALCONR 9 Falcon Shares musical content with "Chapel 4."
Bright Crucible LEVELR 21 Level Inspired by a song by Level 42.
Shadow Wood CRYPTR 8 Crypt An arrangement of "Swamp". Intended to be used in a level with the original title "Black Crypt Swamp".
Darkmere SWAMPR 14 Swamp A remixed version appears in Hexen II as CD track 7 / egyp2.mid.
Caves of Circe DEEPR 20* Deep A reference to the caves and being underground.
Wastelands FUBASR 6* Fubas Named from two song ideas: "Fugue" and "Basspuls".
Sacred Grove GROVER 5* Grove -
Hypostyle FORTR 16* Fortress Originally intended for the Winnowing Hall level, but Kevin Schilder did not like it there. Renamed to go to this level by its original title, "Fortress of Chaos".
Heresiarch's Seminary VOIDR 19* Void Slightly inspired by a bass line in Escape from New York. A remixed version appears in Hexen II as CD track 12 / roma1.mid.
Dragon Chapel CHAP_1R 17 Chapel 1 An arrangement of "Jach", the music from Seven Portals.
Wolf Chapel SECRETR 14* Secret An arrangement of "Void", the music from Heresiarch's Seminary.
Griffin Chapel CHAP_3R 10* Chapel 3 An arrangement of "Wutzit", the music from Guardian of Fire.
Deathwind Chapel CHAP_4R 18 Chapel 4 An arrangement of "Falcon", the music from Guardian of Steel.
Orchard of Lamentations CHIPPYR 22* Chippy Chippy was the name of a pet hamster Kevin Schilder had as a child.
Silent Refectory PERCR 21* Perc Named for the prominent use of percussion in this piece. An arrangement of "Deep", the music from Caves of Circe.
Forsaken Outpost FOOJAR 20 Fooja "Fooled ya!", so named because the time signature changes at the beginning of the song.
Castle of Grief SIXATER 12 Sixate Named for the time signature of the piece, 6/8.
Gibbet WOBABYR 15* Wobaby Originally intended for a level with the working name "Forest of Putrescence".
Effluvium CRYPTR 8 Crypt Same as Shadow Wood.
Dungeons FANTAR 19 Fantasy Named for the harp-like arpeggios at the beginning of the song.
Desolate Garden BLECHR 3 Blech The working title of the level this song was originally intended for was "Desert of Blech". A remixed version appears in Hexen II as CD track 10 / meso2.mid.
Necropolis BONESR 16 Bones A reference to the cemetery.
Zedek's Tomb OCTOR 10 Octo Named for the octave leaps at the beginning.
Menelkir's Tomb RITHMR 11 Rithm -
Traductus' Tomb STALKR 9* Stalker -
Vivarium BORKR 17* Borkesis Named for three song ideas: "Boring" (Kevin's opinion of the song at the time), "Kev", and "Quinosis".
Dark Crucible CRUCIBR 2* Crucible 2 An arrangement of "Level", the music for Bright Crucible.
Unused Song 1 CHAP_2R - Chapel 2 This song was for one of the maps that was cut out of Hexen at the last minute. The MAPINFO entry calls the map using this song "NADA". It is an arrangement of "Simon", the music from Guardian of Ice. It is used in Hexen: Deathkings of the Dark Citadel.
Unused Song 2 CHARTR - Chart Apparently for an older version of Shadow Wood which was removed from the game. Named from three song ideas: "Start", "Underdog", and "Chief".
Title Music HEXEN 4 Hexen -
Intermission Music HUB 7* Hub -
Victory Music 1 HALL 6 - 5*2 Hall MIDI versions of this song start with the default piano sound rather than a choir sound because the MIDI instrument change to choir occurs after the first note begins.
Victory Music 2 ORB 5 Orb This song also plays while the game loads.
Victory Music 3 CHESS 7 - 5*2 Chess Also played when changing maps.

Footnotes[edit]

1. ^  CD track used when playing with CD audio enabled. Not all songs are available as CD audio, and many CD tracks are used twice to fill in for missing songs. Track numbers with asterisks indicate that the CD track does not match the MUS song. Track 1 on the CD is the game data.

2. ^  Hall, Orb, and Chess are all available as CD music; however, when playing with CD audio, Orb (track 5) is used as the music for all three victory screens. The other two tracks are used elsewhere.

CD music[edit]

# Song name Length
2 Jach 03:56
3 Blech 03:15
4 Hexen 00:15
5 Orb 00:45
6 Hall 01:08
7 Chess 01:23
8 Crypt 04:11
9 Falcon 02:24
10 Octo 03:20
11 Rithm 03:33
12 Sixate 03:35
13 Winnow 04:02
14 Swamp 04:10
15 Wutzit 03:07
16 Bones 03:15
17 Chapel 1 03:25
18 Chapel 4 02:44
19 Fantasy 03:06
20 Fooja 02:32
21 Level 04:04
22 Simon 03:11

Note: Hexen95 CD music is different from the regular release - the length of all tracks has been increased by 2 seconds (except track 22, which has been increased by 4 seconds), but at the same time there is no noticeable difference in the sound of the music.

Original MIDI files[edit]

On July 25, 2023, user The Almighty Egg shared the original MIDI files provided to them by Kevin Schilder in a thread on Doomworld forums.[1] These files have their original timestamps. Some tracks have multiple versions showing their changes during the composing process.

The filenames for most tracks have special suffixes:

  • R - indicates that this version was made in response to a request from John Romero;
  • FM - for FM synthesis version;
  • F - indicates that this is the final version that is used in the game.
Track name File name Length Date Notes
Blech BLECH.MID 03:13 1995/04/13
Blech BLECHFM.MID 03:13 1995/05/10
Blech BLECHHFM.MID 03:13 1995/05/10
Blech BLECHR.MID 03:13 1995/06/06
Bones BONES.MID 03:13 1995/02/28
Bones BONESFM.MID 03:13 1995/06/07
Bones BONESR.MID 03:13 1995/06/07
Borkesis BORKESIS.MID 03:13 1995/03/01
Borkesis BORKFM.MID 03:13 1995/06/06
Borkesis BORKR.MID 03:13 1995/06/06
Chapel 1 CHAP_1.MID 03:21 1995/04/19
Chapel 1 CHAP_1FM.MID 03:21 1995/06/07
Chapel 1 CHAP_1R.MID 03:21 1995/06/07
Chapel 2 CHAP_2.MID 03:08 1995/04/20
Chapel 2 CHAP_2FM.MID 03:08 1995/06/07
Chapel 2 CHAP_2R.MID 03:08 1995/06/07
Chapel 3 CHAP_3.MID 03:05 1995/04/24
Chapel 3 CHAP_3FM.MID 03:05 1995/06/07
Chapel 3 CHAP_3R.MID 03:05 1995/06/07
Chapel 4 CHAP_4.MID 02:41 1995/04/25
Chapel 4 CHAP_4FM.MID 02:41 1995/06/07
Chapel 4 CHAP_4R.MID 02:41 1995/06/07
Chart CHART.MID 03:05 1995/05/02
Chart CHARTFM.MID 03:05 1995/06/05
Chart CHARTR.MID 03:06 1995/05/31
Chess CHESS.MID 01:21 1995/09/15
Chippy CHIPPY.MID 03:20 1995/02/20
Chippy CHIPPYFM.MID 03:21 1995/06/07
Chippy CHIPPYR.MID 03:21 1995/06/07
Crucible 2 CRUCIB2.MID 04:30 1995/04/10
Crucible 2 CRUCIBFM.MID 04:29 1995/06/06
Crucible 2 CRUCIBR.MID 04:29 1995/06/06
Crypt CRYPT.MID 04:08 1995/04/13
Crypt CRYPTFM.MID 04:08 1995/06/06
Crypt CRYPTR.MID 04:08 1995/07/27
Deep DEEP.MID 03:39 1995/05/01
Deep DEEPFM.MID 03:39 1995/06/05
Deep DEEPR.MID 03:39 1995/06/01
Falcon FALCON.MID 02:21 1995/05/01
Falcon FALCONFM.MID 02:21 1995/06/05
Falcon FALCONR.MID 02:21 1995/05/31
Fantasy FANTAFM.MID 03:03 1995/06/05
Fantasy FANTAR.MID 03:03 1995/06/05
Fantasy FANTASY.MID 03:03 1995/02/09
Fooja FOOJA.MID 02:29 1995/02/09
Fooja FOOJAFM.MID 02:29 1995/06/05
Fooja FOOJAR.MID 02:29 1995/06/05
Fortress FORTFM.MID 03:05 1995/06/05
Fortress FORTR.MID 03:05 1995/06/01
Fortress FORTRESS.MID 03:05 1995/05/02
Fubas FUBAS.MID 03:27 1995/02/09
Fubas FUBASFM.MID 03:27 1995/06/05
Fubas FUBASR.MID 03:27 1995/06/01
Grove GROVE.MID 02:43 1995/05/02
Grove GROVEFM.MID 02:43 1995/06/05
Grove GROVER.MID 02:43 1995/06/01
Hall HALL.MID 01:05 1996/05/30
Hexen HEXEN.MID 00:13 1995/09/15
Hub HUB.MID 00:48 1995/09/14
Jach JACH.MID 03:52 1995/05/01
Jach JACHFM.MID 03:52 1995/06/05
Jach JACHR.MID 03:52 1995/05/31
Level LEVEL.MID 04:01 1995/05/02
Level LEVELFM.MID 04:01 1995/06/05
Level LEVELR.MID 04:01 1995/05/31
Octo OCTO.MID 03:02 1996/05/30
Octo OCTOFM.MID 03:17 1995/06/05
Octo OCTOR.MID 03:02 1996/05/30
Orb ORB.MID 00:41 1995/09/15
Perc PERC.MID 04:00 1995/03/14
Perc PERCFM.MID 04:00 1995/06/07
Perc PERCR.MID 04:00 1995/06/07
Rithm RITHM.MID 03:37 1995/02/22
Rithm RITHMFM.MID 03:37 1995/06/05
Rithm RITHMR.MID 03:30 1995/06/05
Secret SECRET.MID 03:07 1995/04/26
Secret SECRETFM.MID 03:07 1995/06/07
Secret SECRETR.MID 03:07 1995/06/07
Simon SIMON.MID 03:08 1995/05/02
Simon SIMONFM.MID 03:08 1995/06/05
Simon SIMONR.MID 03:08 1995/05/31
Sixate SIXATE.MID 03:31 1995/03/31
Sixate SIXATEFM.MID 03:31 1995/06/05
Sixate SIXATER.MID 03:31 1995/06/05
Stalker STALKER.MID 02:52 1995/02/09
Stalker STALKFM.MID 02:52 1995/06/05
Stalker STALKR.MID 02:52 1995/06/05
Swamp SWAMP.MID 04:08 1995/05/01
Swamp SWAMPFM.MID 04:08 1995/06/05
Swamp SWAMPR.MID 04:08 1995/05/31
Void VOID.MID 03:11 1995/03/21
Void VOIDFM.MID 03:11 1995/06/05
Void VOIDR.MID 03:11 1995/06/05
Winnow WINNOW.MID 03:59 1995/05/01
Winnow WINNOWFM.MID 03:59 1995/06/05
Winnow WINNOWR.MID 03:59 1995/05/30
Wobaby WO.MID 02:58 1995/04/17
Wobaby WOBABY.MID 02:58 1995/04/17
Wobaby WOBABYFM.MID 02:58 1995/06/06
Wobaby WOBABYR.MID 02:58 1995/06/06
Wutzit WUTZIT.MID 03:04 1995/05/01
Wutzit WUTZITFM.MID 03:04 1995/06/05
Wutzit WUTZITR.MID 03:04 1995/05/31

Trivia[edit]

  • John Romero had requested from Kevin Schilder that the soundtrack for Hexen should be "dark, not like Heretic, not fast and exciting". The 'r' at the end of all lump names comes from Romero, as a mark by Schilder that this arrangement was made according to Romero's specifications.

External links[edit]

References[edit]

  1. The Almighty Egg (25 July 2023). Doomworld forums thread. Doomworld forums. Retrieved 5 July 2024.