Holy Hell Revealed

From DoomWiki.org

Holy Hell Revealed
Title screen
Author Serekay
Port PrBoom+
IWAD Doom II
Year 2016
Link Doomworld forums thread
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Holy Hell Revealed is a single-level PWAD for Doom II and the PrBoom+ source port that came out in March 2016. It is a slaughter map that was created by Serekay as an expanded and even more extreme version of JK's Holy Hell, sporting a grand total of 41,660 enemies with no skill level differentiation. It uses the music track "BFG Division," originally composed by Mick Gordon for Doom (2016), and a separate download including HD textures is also available.

Walkthrough[edit]

Map of Holy Hell Revealed
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 1311)
  2. (sector 2458)
  3. (sector 2728)
  4. (sector 2993)
  5. (sector 2996)
  6. (sector 3625)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 50265
Vertices 21376*
Linedefs 22045
Sidedefs 37355
Sectors 3770
* The vertex count without the effect of node building is 18412.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]