Holy Hell Revealed

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Holy Hell Revealed
Title screen
Author Serekay
Port PrBoom+
Year 2016
Link Doomworld forums thread
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Holy Hell Revealed is a single-level PWAD for Doom II and the PrBoom+ source port that came out in March 2016. It is a slaughter map that was created by Serekay as an expanded and even more extreme version of JK's Holy Hell, sporting a grand total of 41,660 enemies with no skill level differentiation. It uses the music track "BFG Division," originally composed by Mick Gordon for Doom (2016), and a separate download including HD textures is also available.


Map of Holy Hell Revealed
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. (sector 1311)
  2. (sector 2458)
  3. (sector 2728)
  4. (sector 2993)
  5. (sector 2996)
  6. (sector 3625)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 50265
Vertices 21376*
Linedefs 22045
Sidedefs 37355
Sectors 3770
* The vertex count without the effect of node building is 18412.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]