Hoover Dam

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Hoover Dam
Add a screenshot and caption
Author Michael Reed
Port Vanilla Doom
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

Hoover Dam is a single-level PWAD for Doom II. It was designed by Michael Reed as a somewhat realistic map based on the actual Colorado river structure. It was included in December 1995's PC Gamer magazine CD-ROM.

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Map of Hoover Dam
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The room with the switch that opens the door leading south-west from the red key area has a backpack in the east. There is a secret door to the east, leading to a megaarmor. (sector 238)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Player spawns[edit]

This level contains five spawn points:

  1. facing north. (thing 10)
  2. facing north. (thing 11)
  3. facing north. (thing 12)
  4. facing north. (thing 13)
  5. facing south. (thing 21)


Map data[edit]

Things 499
Vertices 1852*
Linedefs 1987
Sidedefs 2953
Sectors 422
* The vertex count without the effect of node building is 1565.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]