Hub 1: Sump


Constable's Gate
Hexen: Beyond Heretic
Map name: MAP43

Cheat code: visit03

Sump is one of the offshoot maps from Blight in the first hub of Deathkings of the Dark Citadel. It uses one of the following music tracks composed by Kevin Schilder: "Void" (default) or "Simon" (played from the game CD). It also uses the FOGMAP fade table, the only map in the single-player Deathkings campaign to do so (the multiplayer-only map Deathfog also uses FOGMAP).


Map of Sump
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets.


In this level you must collect three Flame Masks and place them in the pillar behind the starting point. This will lower three sludge streams around the starting point, giving you access to three minotaur switches that must be pressed to claim the remaining Flame Masks followed by the sapphire planet. The Flame Masks must be collected in a specific order, but the switches may be accessed and used in any order.

Flame Masks[edit]

Head south from the start past a couple of stalker bosses to a deep pit - which has the sapphire planet sitting on top of a pillar in the center - then go through the openings in the east and west walls to enter a grassy area with afrits and ettins. Go through the opening at the south end to see a sludge mountain guarded by more stalkers ahead, then drop into the pit below and go to the mountain's west side to jump on to the bottom step. Continue jumping up the steps, killing any stalkers that block your path, until you reach the top where you will find the first Flame Mask.

After pulling the first minotaur switch, go back to the walkway above the sludge mountain and walk to its east end to find that the stone door here has opened. Follow the hallway north, east and north past some centaurs and slaughtaurs until you pass a pair of moving walls - which will crush you if you get caught between them - and continue north until you go round a corner. The wall ahead will lower to reveal the second Flame Mask, along with one or two more centaurs on either side.

After pulling the second minotaur switch, go back to the walkway above the sludge mountain and walk to its west end to find that the stone door here has opened. As before, follow the hallway north, east and north past some centaurs and slaughtaurs, and another pair of crushing walls, until you go round a corner where you will see the third Flame Mask just ahead. Approach it with caution, as a lethal crusher will drop in front of the Mask at regular intervals.

Three switches[edit]

Using a Flame Mask on the south side of the pillar will lower the western sludge stream, revealing the entrance to a maze of moving floors - you must make your way to the west end of the maze, killing any stalkers that block your way and carefully avoiding any holes in the floor, as they are lethal if you fall into them. Once you exit the maze, follow a passage north past one more hole to enter a room with pillars and more stalkers, then go to the west end to find the minotaur switch you need. After pulling the switch, exit the maze then walk north to find a teleporter leading back to the pit with the sapphire planet.

Using a Flame Mask on the north-east side of the pillar will lower the northern sludge stream, which leads into a cavern with several sludge pillars. Walk through either of the doorways at the north end of this area to enter a hexagonal tunnel that has a brown chaos serpent at its south end; killing the serpent lowers the inner wall to reveal more monsters along with another brown serpent. Repeat the process, killing each brown serpent as it is revealed, until you lower the innermost wall and reveal green chaos serpents along with a Chaos Device, then kill any of these serpents to lower another wall at the north end, revealing the minotaur switch (and, for the Cleric, the Firestorm weapon). Once you have pulled the switch, return to the previous cavern, where the pillars have lowered to reveal more green serpents, then enter the teleporter in the north-east corner to go back to the pit with the sapphire planet.

Using a Flame Mask on the north-west side of the pillar will lower the eastern sludge stream. Follow this stream to find stalkers guarding the entrance to a cave, which contains a star-shaped platform surrounded by lava. Slay the ettins and afrits waiting in the cave, then follow the outer ledge round to the east side to find the minotaur switch. Pulling the switch lowers the star, revealing a teleporter inside it that goes to the pit with the sapphire planet.


Once all three minotaur switches have been pulled, the pit around the sapphire planet will fill with slime and the pillar in the middle will lower, allowing you to collect the gem. Now return to the starting point and use the portal next to the pillar to return to Blight.

Other points of interest[edit]

The cave key from Blight gives access to the portal in the south-east corner of the map, which goes to Catacomb. This serves as an alternate entrance.

The emerald key from Blight gives access to the portal in the south-west area of the map, which goes to Brackenwood. Only the outer ring of that level can be accessed until you open up the main section through the regular entrance.

On your way back from collecting the third Flame Mask, you will pass an open compartment with centaurs. Enter the teleporter here to find a slaughtaur guarding an Icon of the Defender.

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
Sk4 speed
Sk4 max
Sk5 speed
Sk5 max

The (absence of) data was last verified in its entirety on December 3, 2021.


Player spawns[edit]

This level contains eight spawn points:

  1. facing east. (thing 25)
  2. facing south. (thing 26)
  3. facing west. (thing 27)
  4. facing north-east. (thing 28)
  5. facing north. (thing 337)
  6. facing east. (thing 338)
  7. facing west. (thing 339)
  8. facing east. (thing 340)


Map data[edit]

Things 878
Vertices 1878*
Linedefs 1910
Sidedefs 2739
Sectors 241
* The vertex count without the effect of node building is 1586.


This level contains the following numbers of things per skill level:


  • Flame Masks obtained in this level are also usable in Catacomb, and vice-versa. However, this is not recommended and you risk losing track of the Masks you have not collected.