Hub 3: Dark Citadel

From DoomWiki.org

Blight
Constable's Gate
Nave
Transit
Hexen: Beyond Heretic
Map name: MAP60

Cheat code: visit20

Dark Citadel is the final map in Deathkings of the Dark Citadel and its third hub Nave. It uses one of the following music tracks composed by Kevin Schilder: "Crucible 2" (default) or "Wutzit" (played from the game CD).

Walkthrough[edit]

Map of Dark Citadel
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets.

Essentials[edit]

There are not any tactical options here aside from keeping in constant motion while making effective use of everything in your possession; it is a flat and open arena. After a few seconds, three waves of enemies will teleport in before one of the Deathkings appear, breaking through a painted window of their class. The cycle repeats until all three Deathkings are dead. Ammo, health and artifacts will spawn at each stage to assist you.

Once the final Deathking is dead, a portal will appear behind where Traductus came from. You have completed the game.

  • First waves: slaughtaurs, followed by Zedek, the Fighter.
  • Second waves: dark bishops, followed by Traductus, the Cleric (level exit is in his alcove).
  • Final waves: reivers, followed by Menelkir, the Mage (exit door opens after his defeat).

The first two times a Deathking is released, the web cools. First it changes from lava into water, then into ice.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
Sk4 speed
Sk4 max
Sk5 speed
Sk5 max
Tyson
Pacifist

The (absence of) data was last verified in its entirety on December 3, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 60)
  2. facing north-west. (thing 61)
  3. facing west. (thing 62)
  4. facing south-west. (thing 63)
  5. facing south. (thing 64)
  6. facing south-east. (thing 65)
  7. facing east. (thing 66)
  8. facing north-east. (thing 67)

Statistics[edit]

Map data[edit]

Things 103
Vertices 156*
Linedefs 161
Sidedefs 278
Sectors 39
* The vertex count without the effect of node building is 148.

Things[edit]

This level contains the following numbers of things per skill level:

Trivia[edit]

  • The stained glass windows cannot be smashed by your weapons; they are automatically broken when the Deathking of their class appears.