Hub 3: Dark Watch

From DoomWiki.org

Blight
Constable's Gate
Nave
Transit
Hexen: Beyond Heretic
Map name: MAP57

Cheat code: visit17

Dark Watch is one of the offshoot maps from Nave in the third hub of Deathkings of the Dark Citadel. It uses one of the following music tracks composed by Kevin Schilder: "Fooja" (default) or "Chapel 1" (played from the game CD).

Walkthrough[edit]

Map of Dark Watch
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets.

Essentials[edit]

This level requires two visits, one to get the bronze-in-steel gear, and a second to collect the Glaive Seal after using the gear.

Clock gear[edit]

You begin in a garden, surrounded by centaurs, brown chaos serpents and stalkers (along with stalker bosses and slaughtaurs on hard skill levels). Open the door in front of you to enter a room with two more centaurs, then continue north through a second door to reach a metal bridge defended by multiple slaughtaurs. Cross the bridge to a third door and go through it to enter a courtyard with afrits and stalker bosses, but do not go down the stairs to the courtyard yet; instead, go west through a doorway and open the door immediately to your left, then follow the passage past a stalker to find a moon switch on the back wall.

Press the switch, then go back to the courtyard and climb up the angled stairs in the center to enter a dark room with a second moon switch, which will open the wooden door at the north end of the courtyard. Go through this door to enter a storage room with more afrits, then jump on the barrels in the north-west corner to climb into a small antechamber with the bronze-in-steel gear. After taking the gear, return to the starting point and climb up the rocks in the south-west corner to find the portal back to Nave.

Glaive Seal[edit]

Back in Nave, place the gear in the mechanism closest to the Dark Watch portal, then return to this level. Go back to the courtyard to find that steps have risen on the east side, which go up to a room with centaurs and stained-glass windows. Break the window on the north wall to reveal a door, go through it and push past some afrits to reach a ledge with a mystic urn and a moon switch. Press the switch, then go back down to the courtyard and climb the steps to the entrance door, then open the smaller door east of the entrance and follow the narrow passage to a now-open stone door. Enter the next room to face a slaughtaur and centaur, then enter the teleporter in the north-east corner to go to a cage near the starting area that contains the Glaive Seal and a portal to Cloaca.

Other points of interest[edit]

After the second door, enter the western doorway and press the wall in front of you that has manacles on it to lower a lift, which goes up to a ledge overlooking the metal bridge; if you have Boots of Speed, activate them then make a running jump to the ledge on the opposite side to get some dragonskin bracers. Back on the western ledge, step into the wall recess between the torches to go down to a hidden room with some ettins. Check the north wall for another manacle and open it, then open three more manacle walls that block your path to uncover an Icon of the Defender. Back in the ettin room, enter the neighboring room to the north that has barrels, then open another manacle wall here to find a passage leading to an Amulet of Warding.

In the storage room at the north end of the map, open the dragon wall behind the eastern barrels to find three (four on easy skill levels) units of combined mana and a Krater of Might.

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
Sk4 speed
Sk4 max
Sk5 speed
Sk5 max
Tyson
Pacifist

The (absence of) data was last verified in its entirety on December 3, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 192)
  2. facing east. (thing 193)
  3. facing north. (thing 194)
  4. facing east. (thing 195)
  5. facing north. (thing 196)
  6. facing east. (thing 197)
  7. facing south. (thing 198)
  8. facing north. (thing 199)

Statistics[edit]

Map data[edit]

Things 500
Vertices 1213*
Linedefs 1294
Sidedefs 1881
Sectors 238
* The vertex count without the effect of node building is 1027.

Things[edit]

This level contains the following numbers of things per skill level: