Starting viewStarting view
Author Paul Corfiatis
Port Boom-compatible
Year 2019
Link Doomshack
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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IDDQD Arena is a slaughter map, created by Paul Corfiatis and released in December 2019. The setting is an indoor stadium with the player, a cyberdemon, and a spiderdemon surrounded by nearly 28 thousand (on Ultra-Violence difficulty) lesser enemies as hostile spectators. It uses a custom MIDI song by Paul, whose title is "Mixed Organ Themes."

It requires a Boom-compatible source port to play. In the release post, Corfiatis indicated that this is a lampoon of slaughter maps, a genre that he is not a fan of. As soon as the player performs an attack (even if it is merely punching in the air), the sheer amount of enemies activating simultaneously will slow just about any gaming PC to a crawl, as confirmed by responses to the post.


Map of IDDQD Arena
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

Areas / screenshots[edit]


As this level does not contain any secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 29, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing north-east. (thing 27915)
  2. facing south-east. (thing 27916)
  3. facing south-west. (thing 27917)
  4. facing north-west. (thing 27918)


Map data[edit]

Things 27922
Vertices 3095*
Linedefs 4575
Sidedefs 9126
Sectors 835
* The vertex count without the effect of node building is 2801.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


  • The name IDDQD comes from the cheat code for "god mode".

See also[edit]


External links[edit]