This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Icerial 2 is a single-level PWAD for Doom II and the Doom Legacy source port that was released on December 9, 2002. It was designed by Samuel Villarreal (Kaiser) and uses the music track "D_KIBBLE" composed by Peter Tomaselli (Kniggit).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Behind the starting point is a path leading to a berserk pack. You need to jump up here. (sector 1)
- Head slightly south from the starting point and open a wall to the west to find a megaarmor, a stimpack, and a backpack. There is also an arch-vile in here. (sector 16)
- In the first outside area, an ice pillar in the middle has a box of rockets and an energy cell pack. You can jump to here from the ice to the south. (sector 57)
- In the south hall with the hanging bodies over lava, go to the west side and look at two identical bodies in the middle. Shoot at the left one to open the south wall, which has a chainsaw. (sector 173)
- In the central hall, go to the stained glass at the southwest end and open it to get a berserk pack, a megaarmor, and an energy cell pack. (sector 282)
- After getting the yellow key, head to the northeast ice caves and go to the northwest end (which has a BFG9000) and take the teleporter. Press the switch here, then quickly run to the east side, then north and north into the sludge. Get to the lowered platform to find a megasphere. (sector 678)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on April 8, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 7673.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
11 |
14 |
17
|
Shotgun guy |
15 |
24 |
33
|
Heavy weapon dude |
25 |
25 |
39
|
Imp |
51 |
63 |
79
|
Lost soul |
16 |
21 |
23
|
Demon |
26 |
26 |
29
|
Spectre |
10 |
12 |
12
|
Revenant |
9 |
14 |
15
|
Cacodemon |
6 |
8 |
10
|
Pain elemental |
5 |
5 |
6
|
Hell knight |
21 |
28 |
30
|
Baron of Hell |
5 |
5 |
7
|
Mancubus |
6 |
6 |
7
|
Arch-vile |
4
|
Spawn spot |
139
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
2
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Box of bullets |
11
|
4 shotgun shells |
16
|
Box of shotgun shells |
14 |
16 |
17
|
Rocket |
15
|
Box of rockets |
14 |
14 |
15
|
Energy cell |
14
|
Energy cell pack |
5
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
23
|
Medikit |
21
|
Armor |
2
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
33
|
Health bonus |
96
|
Megasphere |
1
|
Backpack |
2
|
Berserk |
2
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Teleport landing |
53
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]