id Map01

From DoomWiki.org

Id Map01
Near the single-player starting pointNear the single-player starting point
Author American McGee
Port Vanilla Doom
IWAD Doom II
Year 1994
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.

id Map01, also known as IDMAP01.WAD, is a single-level deathmatch PWAD for Doom II, authored by American McGee. It is the only known level created by a then-employee of id Software to be released as a PWAD level, instead of being a direct part of one of the games, comprising part of an advertising deal (such as Tim Willits's Kick Attack! level), or having been created and released as fan works before the author actually became an id Software employee or after they left the company (as is the case with John Romero's Tech Gone Bad and Phobos Mission Control).

This level was incorporated in DWANGO1.WAD. It was also adapted by Raven Software to Heretic, initially as a hidden E4M1 only accessible through the DeathManager! utility or via command-line options, and was later moved to E6M3 for the Shadow of the Serpent Riders expansion.


Analysis[edit]

Spawn pointsUnmarked
Map of id Map01

Map layout[edit]

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

Player spawns[edit]

This level contains seven spawn points:

  1. facing south. (thing 5)
  2. facing south-east. (thing 6)
  3. facing north-east. (thing 7)
  4. facing north. (thing 8)
  5. facing north. (thing 31)
  6. facing north. (thing 36)
  7. facing north. (thing 37)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 38
Vertices 503*
Linedefs 567
Sidedefs 846
Sectors 110
* The vertex count without the effect of node building is 451.

Things[edit]

This level contains the following numbers of things per skill level in all game modes (none are marked as multiplayer-only):

Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
4 shotgun shells 2
Rocket 2
Box of rockets 1
Energy cell 2
Health & Armor 1-2 3 4-5
Armor 1
Items 1-2 3 4-5
Supercharge 1
Berserk 1
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 1

Technical information[edit]

File checksums[edit]

id Map01 is contained in a ZIP archive whose filename is idmap01.zip. Said ZIP archive has the following SHA-1 checksum:

SHA-1
3cfe41df99379289ccd9d203c4d332d0482340d2

The contents of idmap01.zip are as follows:

File SHA-1 Local timestamp
IDMAP.TXT b0726cb76b02d19043f257c0cd151cfcd98a7a9e 28 November 1994 13:41:00
IDMAP01.WAD cd7a9c61a929eaafdefb66645e9087cdcdd54f77 28 November 1994 13:36:52

Trivia[edit]

IDMAP01 gained some additional note, including mentions in game industry press, in mid-2017 when it was brought up by former members of id Software as part of their refutation of Tim Willits's claim of having invented the concept of deathmatch-only maps in first-person shooter games.[1]

External links[edit]

References[edit]

  1. Craddock, David (30 August 2017). "All id Software Co-Founders Refute Tim Willits' Quake Map Anecdote." Shacknews. Retrieved 18 September 2017.