id Tech 7

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The id Tech 7 game engine is a technological successor of the id Tech 6 which powered Doom.

The engine shed support for OpenGL (relying exclusively on Vulkan instead) and for megatextures. In exchange, support for ray-tracing is planned.

Improvements in the engine allow support for reduced loading times despite larger levels, improved lighting and rendering, and enhanced particles and decals systems.

Sources[edit]

Official source ports
Based on Name Base for
id Tech 6 id Tech 7