Imps-r-Us 2
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Imps-r-Us 2 | |
---|---|
The starting area | |
Author | Dodd Snow |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Imps-r-Us 2 is a single-level PWAD for Doom that was designed by Dodd A. Snow and released in August 1994.
This level appears on Maximum Doom as IMPSRUS2.WAD.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the west of the level is an area with a megaarmor on top of a pillar in the corner. Go up the steps in this area and head east - a trap will open. This trap has a secret door to the east leading to a box of bullets, a chainsaw, and two medikits. (sector 76)
- From #1's area, head east until you reach an area with a bridge over some nukage. There is a secret door on the south wall here leading to a shotgun guy and a switch which lowers the aforementioned megaarmor. (sector 30)
- After crossing the aforementioned bridge across the nukage, there is a secret door to the north leading to a passage to a room with a soul sphere. (sector 34)
- En route to #3 is a secret door to the south leading to a medikit, a chaingun, two boxes of bullets, and 24 shotgun shells. (sector 37)
- Immediately after going through the blue door, turn left. There is a secret door to the west leading to a corridor. (sector 153)
- At the end of #5 is a secret door to the east leading to a cacodemon and a box of bullets. (sector 156)
- The area behind the blue door has a secret door on the shortest north-facing section of wall in the east, leading to a box of shotgun shells, three energy cells, two medikits, five health bonuses, eight armor bonuses, and some enemies. (sector 150)
- In the north-west is a radiation shielding suit by some nukage. To the south-east of this (on the eastern wall) is a secret door leading to a partial invisibility. (sector 252)
- Head east from the lift leading to the red key area - there is a secret door to the south leading to an area with several imps (on multiplayer there is a shotgun and 4 shotgun shells). (sector 227)
- Just before the red door is a dark corridor with two alcoves containing shotgun guys. The northern alcove has a secret door to the north leading to two boxes of rockets and two energy cells. (sector 223)
Bugs[edit]
Just before the red door is a one-way drop down - if you drop down without having collected the red key, you will be stuck here and unable to complete the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 2:27.11 | mhrz | 2021-09-13 | IRU2-227.zip | |
NM speed | |||||
UV max | 9:28.14 | Eric Baker (The Green Herring) | 2011-03-12 | iru2-928.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on November 30, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing east. (thing 4)
- facing east. (thing 5)
- facing west. (thing 6)
- facing east. (thing 7)
Statistics[edit]
Map data[edit]
Things | 568 |
Vertices | 1519* |
Linedefs | 1437 |
Sidedefs | 2080 |
Sectors | 255 |
Things[edit]
This level contains the following numbers of things per skill level:
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