In the Doghouse
From DoomWiki.org
| In the Doghouse | |
|---|---|
| Author | Donovan Myers |
| Port | Boom-compatible |
| IWAD | Doom II |
| Year | 2025 |
| Link | Doomworld/idgames |
| This mod received one of the 2025 Cacowards on Doomworld! | |
In the Doghouse is a 26-level megawad for Doom II, plus an outro map, designed for Boom-compatible source ports. It was created by Donovan Myers (Arbys550) and first announced on the Doomworld forums on May 1, 2019, with the full release following on May 1, 2025. The final version was uploaded to the idgames archive on May 25, 2025.
The author describes the mapset as follows: "Gameplay starts off pretty moderate and then slowly ramps up into slaughter territory. A key theme was to keep each map distinct with its own theme, so that no two maps look the same. The maps are a mix of linear and nonlinear." He further notes that "[m]aps 20–24 will probably be inaccessible to most players on hard, and hard is intended for expert players who have already beaten the WAD on medium."
In the Doghouse won a Cacoward in 2025.
Content[edit]
Built-in demos[edit]
This WAD features three built-in demos. All require Doom II with a Boom-compatible v2.02 source port to view them. The demo levels are:
| Demo | Level | Skill | Tics | Length |
|---|---|---|---|---|
| DEMO1 | MAP21: Sanctaphrax | 4 | 4170 | 1:59.14 |
| DEMO2 | MAP23: The Light Machine | 4 | 1701 | 0:48.60 |
| DEMO3 | MAP16: Greg's Garden (Part II) | 4 | 1832 | 0:52.34 |
