Internal Reaches 2


Internal Reaches 2
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Author Samuel Villarreal
Port Vanilla Doom
Year 2003
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Internal Reaches 2 is a single-level PWAD for Doom II that came out in 2003. It was designed by Samuel Villarreal (Kaiser) and is also known as Kaiser 1.


Map of Internal Reaches 2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the blue key room, look towards the two pentagrams on the east wall and notice the left one is blinking. Use it, then head a bit west and look north to find a switch. Shoot the switch to open a wall in the northwest corner of the room, revealing a backpack. (sector 298)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:02.43 Veinen 2018-07-02
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 6, 2021.


Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 525)
  2. facing east. (thing 526)
  3. facing north. (thing 527)
  4. facing west. (thing 528)


Map data[edit]

Things 536
Vertices 3084*
Linedefs 3296
Sidedefs 4666
Sectors 465
* The vertex count without the effect of node building is 2664.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]