Invisibility (Doom 2016)
From DoomWiki.org
Invisibility is a power-up which occurs only in the multiplayer mode of Doom (2016). It is a new version of the classic partial invisibility item, having a similar appearance - it takes the form of a levitating eyeball with red sclera and a blue iris which glances around in random directions. Taking the invisibility item renders a player transparent, distorting the background behind them slightly as though their body is a lens. The effect is similar to that originally seen in the 1987 science fiction/horror film Predator, and is more or less the same as the effect used by the game's spectres.
Tactical analysis[edit]
Like all multiplayer power-ups, invisibility will spawn at random at a power item spawn point in levels where it is configured to appear. Its arrival is announced, and a point-of-interest icon will point toward the location of the item until a player takes it. Once a player possesses it, their status is displayed in the HUD.
Items from Doom (2016) | |
---|---|
Pickups: | Supplies |
Power-ups: | Berserk • Demon rune • Haste • Invisibility • Invulnerability • Mega health • Quad damage • Regeneration |
Plot items: | Crucible • Tethering device |
Side-arm items: | Frag grenade • Hologram • Kinetic mine • Lateral thrusters • Personal teleporter • Shield wall • Siphon grenade • Tesla rocket • Threat pulse • Threat sensor |
SnapMap: | Ammo dispenser • Container • Demon control grenade • Health dispenser • Power core |
Upgrades: | Argent cell • Delta V jump-boots • Praetor token • Rune |
Miscellaneous: | Datapad • Doomguy collectible • Health station |