Invulnerability colormap bug
When a player becomes invulnerable, the colors in their display change to inverse monochrome. In vanilla Doom the sky retains its original color; long thought of as merely a property of the invulnerability power-up, this was found to be a bug after the release of the source code.
This effect can also be seen in Heretic, where an invulnerable player's display is golden monochrome.
Most source ports repair this problem, sometimes with a compatibility option.