Jason Martin

From DoomWiki.org

Jason Martin is an artist who joined id Software in July 2011. He currently holds the title of Character Art Director.

Before id, he worked at Blur Studio, modelling characters for use in cinematics for such games as Mass Effect 2, Dante's Inferno, Wolfenstein (2009) and Transformers: War for Cybertron.

Works[edit]

Title Released Developer Publisher Role
Wolfenstein 2009 Raven Software Activision Modelling (Blur Studio)
Wolfenstein: The New Order 2014 MachineGames ZeniMax Media Character Artists
Doom 2016 id Software ZeniMax Media Lead Character Artist
Quake Champions 2017 id Software ZeniMax Media Lead Character Artist
Doom VFR 2017 id Software ZeniMax Media Lead Character Artist
Doom Eternal 2020 id Software ZeniMax Media Lead Character Artist
The Ancient Gods, Part One 2020 id Software ZeniMax Media Lead Character Artist
The Ancient Gods, Part Two 2021 id Software ZeniMax Media Lead Character Artist

External links[edit]

id Software
Doom era
(1993-2003)
Idlogo old.png
Doom 3 era
(2004-2008)
IdSoftware Logo 200x.png
ZeniMax era
(2009+)
IdSoftware Logo 2016.png