Jekyll Grim Payne
From DoomWiki.org
Jekyll Grim Payne (a.k.a. Agent_Ash, formerly Ashigaru and zer0) is a Russian Doom mod designer, graphic artist and level designer, best known for several GZDoom projects. His Painslayer mod, released in 2021, received high praise and won a Cacoward that year.
Jekyll Grim Payne is also known to create tutorials and provide help for newcomers, especially with ZScript. He is an advocate of using ZScript over DECORATE and has been working on a ZScript Basics guide to help modders get involved with ZScript. At the end of December 2021 he received a Community Guide status on the ZDoom forums and ZDoom Discord server for his efforts.
Contents
Body of work[edit]
2007[edit]
- Wizardry
- Run-n-Gun
- Terminator 950 Strikes!
2008[edit]
- Wizardry 2 (Doomworld/idgames)
- Run-n-Gun 2 (Doomworld/idgames)
- Kill the Pain (Doomworld/idgames)
- Hell-O (Doomworld/idgames)
- Testae Virtus (Doomworld/idgames)
- Beautiful Doom (original release)
2009[edit]
- Mechatron (Doomworld/idgames)
2010[edit]
- Russian Arsenal (Doomworld/idgames)
- Bad Guns Revised (Doomworld/idgames)
2011[edit]
- Russian Arsenal Revised (Doomworld/idgames)
- Doom Guns Amplified (Doomworld/idgames)
2015[edit]
2019[edit]
- Mighty Doot (ZDoom forums thread)
2020[edit]
- ZScript Basics: A Guide for Non-Programmers (from a non-programmer) (ZDoom forums thread)
- So, you want to make Doom mods tutorial (ZDoom forums thread)
- Waterfall Fog Effect for ZScript (ZDoom forums thread)
2021[edit]
- Painslayer (ZDoom forums thread)
- Easy Dual-Wield library for ZScript (ZDoom forums thread)
- Playerclass-dependent item library for ZScript (ZDoom forums thread)
- Ammo cycling library for ZScript (ZDoom forums thread)
- How to make your firing sprites look better tutorial (ZDoom forums thread)
- How to draw muzzle highlights tutorial (ZDoom forums thread)
2023[edit]
- Visual LineTrace (ZDoom forums thread, GitHub repository)
- Robust map markers (ZDoom forums thread, GitHub repository)
- ZScript HudMessage (ZDoom forums thread, GitHub repository)
- ZSGlassBreak, a port of ACS GlassBreak() (ZDoom forums thread, GitHub repository)
- How to make your weapons look better tutorial (ZDoom forums thread)
- FlexiHUD: a flexible HUD mod (ZDoom forums thread, GitHub repository)
2024[edit]
- Alice: Toys of Madness (ZDoom forums thread, GitHub repository)
- Legacy of Rust weapons for ZScript (GitHub repository)