Jeremy Wagner
From DoomWiki.org
This article or section is a stub. Please help the Doom Wiki by adding to it. |
Jeremy L. Wagner (known as Iron Lich or simply Lich) is a Doom level designer who released several PWADs for Doom, Doom II and Heretic. He was a participant in TeamTNT for only one project, consisting of two levels for Pursuit. He also briefly served as a member of Team Eternity.
Body of work[edit]
1996[edit]
- goretrpr (Doomworld/idgames)
- The Mega Maze (Doomworld/idgames)
- A Dark Day in Hell (Doomworld/idgames)
- 3 Stooges for HeXen (Doomworld/idgames)
- Lucifer's Hole of Despair (Doomworld/idgames)
- Lucifer's Shrine (Doomworld/idgames)
- Lucifer's Gate (Doomworld/idgames)
- 4thjuly (Doomworld/idgames)
- Incubus: The Dark Day in hell Sequel (Doomworld/idgames)
- Desimation (Doomworld/idgames)
1997[edit]
- JWRFDHJH (Doomworld/idgames) (with Dan Hird, Jesse Hord and Rhett Farnum)
- Escape from Atlantis (Doomworld/idgames)
- The Discreation of Lucifer (Doomworld/idgames)
- BioDeath (Doomworld/idgames)
- Nightmare Isle (Doomworld/idgames)
- The Dark Netherworld of Hades (Doomworld/idgames)
- Pursuit (Doomworld/idgames)
2020[edit]
- Cocytus (Doomworld/idgames)
External links[edit]
- Homepage
- Old homepage (archived 🏛)