Jim Flynn

From DoomWiki.org

James F. Flynn is a software engineer who was a member of TeamTNT. He worked on the Boom engine, the Master Levels for Doom II, and Eternal Doom; and also released several maps independently. He also updated DETH to add Boom support to it, and wrote a number of small Doom modding utilities.

Outside of Doom, his hobbies included Mandelbrot set fractals.

Body of work[edit]

1994[edit]

1995[edit]

1996[edit]

1997[edit]

  • Some small utilities (fsubst, wsubst)

1998[edit]

External links[edit]