Jobe

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Jobe
The bridge over the river of nukage.The bridge over the river of nukage.
Author Marc Fontaine
Port Vanilla Doom
IWAD Doom
Year 1995
Link Doomworld/idgames
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Jobe is a single-level PWAD for Doom that was designed by Marc Fontaine. It was released on February 26, 1995, and was the first level that Fontaine had worked on.

Walkthrough[edit]

Map of Jobe
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room with the blue door, open a wall to the left of the door to get partial invisibility. (sector 84)
  2. In the room with the blue door, open a wall to the right of the door to get a light amplification visor. (sector 86)
  3. After you get the blue key, backtrack until you see a corridor of imps. Enter it and lower the lift. Head to the west side as it rises to enter a small secret and a soul sphere. (sector 136)
  4. Take the lift up and head to the switch. Open a wall to the south to get a megaarmor and a switch. The switch will let you get stimpacks and a rocket launcher at the southwest end. (sector 138)
  5. At the northeast end of the east building, lower the door and ride it up and go west. You can get a chainsaw, shotgun shells, a soul sphere, and medikits. (sector 144)
  6. In the yellow key room, open the lights at the northwest end and go through the hall to a plasma gun, boxes of shotgun shells, and energy cells. (sector 154)
  7. At the red door, open the north wall. On this ledge, go east and south to get a megaarmor, partial invisibility, and a computer area map. (sector 174)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:29.57 DidierTranber 2022-11-09 jobe-0629.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on November 17, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains nine spawn points:

  1. facing south. (thing 167)
  2. facing north-west. (thing 168)
  3. facing south. (thing 169)
  4. facing east. (thing 170)
  5. facing east. (thing 171)
  6. facing north. (thing 172)
  7. facing west. (thing 173)
  8. facing south. (thing 174)
  9. facing west. (thing 175)

Statistics[edit]

Map data[edit]

Things 272
Vertices 1247*
Linedefs 1268
Sidedefs 1783
Sectors 250
* The vertex count without the effect of node building is 994.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]