Jobe
From DoomWiki.org
Jobe | |
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Author | Marc Fontaine |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1995 |
Link | Doomworld/idgames |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
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Jobe is a single-level PWAD for Doom that was designed by Marc Fontaine. It was released on February 26, 1995, and was the first level that Fontaine had worked on.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the room with the blue door, open a wall to the left of the door to get partial invisibility. (sector 84)
- In the room with the blue door, open a wall to the right of the door to get a light amplification visor. (sector 86)
- After you get the blue key, backtrack until you see a corridor of imps. Enter it and lower the lift. Head to the west side as it rises to enter a small secret and a soul sphere. (sector 136)
- Take the lift up and head to the switch. Open a wall to the south to get a megaarmor and a switch. The switch will let you get stimpacks and a rocket launcher at the southwest end. (sector 138)
- At the northeast end of the east building, lower the door and ride it up and go west. You can get a chainsaw, shotgun shells, a soul sphere, and medikits. (sector 144)
- In the yellow key room, open the lights at the northwest end and go through the hall to a plasma gun, boxes of shotgun shells, and energy cells. (sector 154)
- At the red door, open the north wall. On this ledge, go east and south to get a megaarmor, partial invisibility, and a computer area map. (sector 174)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:29.57 | DidierTranber | 2022-11-09 | jobe-0629.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on November 17, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains nine spawn points:
- facing south. (thing 167)
- facing north-west. (thing 168)
- facing south. (thing 169)
- facing east. (thing 170)
- facing east. (thing 171)
- facing north. (thing 172)
- facing west. (thing 173)
- facing south. (thing 174)
- facing west. (thing 175)
Statistics[edit]
Map data[edit]
Things | 272 |
Vertices | 1247* |
Linedefs | 1268 |
Sidedefs | 1783 |
Sectors | 250 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
See also[edit]
Sources[edit]
External links[edit]
- Jobe at Doomworld/idgames
- Jobe at the Doom Speed Demo Archive