KZDoom2

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KZDoom2
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Author Kurt Kesler
Port ZDoom
IWAD Doom II
Year 1999
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

KZDoom2, titled Cacodemons Revenge, is a single-level PWAD for Doom II using the ZDoom source port that was released in May 1999. It was designed by Kurt Kesler as the second entry in his KZDoom series.

Walkthrough[edit]

Map of KZDoom2
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Statistics[edit]

Map data[edit]

Things 586
Vertices 2534*
Linedefs 2491
Sidedefs 3704
Sectors 306
* The vertex count without the effect of node building is 2123.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]