Add a screenshot and caption
Author Kurt Kesler
Port ZDoom
Year 2001
Link Doomworld/idgames
Top100.png This mod was one of the ten 2001 mods to feature in the Top 100 WADs of All Time on Doomworld!
  1. Sin City
  2. SlayeR
  3. Null Space
  4. Doom Resurrection
  5. The Darkest Hour
  6. Equinox
  7. Vrack 2b
  8. Phobia
  9. KZDoom7
  10. Revolution!
1994 - 1995 - 1996 - 1997 - 1998
1999 - 2000 - 2001 - 2002 - 2003


This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

KZDoom7, titled The Power Plant, is a single-level PWAD for Doom II using the ZDoom source port that was released in February 2001. It was designed by Kurt Kesler as the seventh and final entry in his KZDoom mini-series, and was chosen one of the Top 100 WADs of All Time by Doomworld.


Map of KZDoom7
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the eastern cave section of the map there is a lighter section of rock which can be shot open. Grab the radiation suit and enter the nukage to find a soul sphere, a megaarmor, and a box of rockets. (sector 634)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 611
Vertices 8251*
Linedefs 6590
Sidedefs 10215
Sectors 728
* The vertex count without the effect of node building is 6163.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]