Katherine Anna Kang
Katherine Anna Kang (born December 15, 1970) is an American businesswoman and machinima film producer. She is notable within the context of Doom for founding Fountainhead Entertainment and aiding in the creation of the Doom RPG series of games.
In 2000, as founder and CEO of Fountainhead Entertainment, she championed machinima and became known as one of machinima’s biggest supporters. Through Fountainhead Entertainment, she produced, wrote, and directed a variety of machinima pieces and co-founded the Academy of Machinima Arts & Sciences. In Machinima For Dummies, the machinima piece Anna is mentioned as “… one of the top ten list of every prominent machinima maker in the world.”
While at Fountainhead Entertainment, Kang produced and designed mobile games for id Software, in particular Doom RPG and the Orcs & Elves series. Orcs & Elves was eventually ported to the Nintendo DS, with Kang producing and designing.
Formerly, Kang was the Director of Business Development for id Software where she worked on Quake III Arena and various mission packs, as well as Quake II ports. In 2008, she returned to id Software as President of id Mobile where she produced and designed Wolfenstein RPG and Doom II RPG. She also produced the iPhone-only game Doom Resurrection. A 2014 article listed her as a "former director of business development at id Software", following her husband's departure from id in 2013.
Kang married computer programmer and businessman John Carmack on January 5, 2000. In August 2004, Kang gave birth to their first child. Their second child was born in November 2009. Due to her involvement with id Software and John Carmack, she was mentioned in the final chapters of Masters of Doom.
Through Fountainhead Entertainment, Kang has won the following awards:
- AMAS Best Technical Achievement for Anna
- AMAS Best Direction for In The Waiting Line
- IGN.com Adventure Game of the Year for Doom RPG
- 1UP.com Mobile Game of the Year for Doom RPG
- Gamespot’s Mobies Mobile Game of the Year for Doom RPG
- Academy of Interactive Arts and Sciences Best Cell Game for Orcs & Elves
- IGN.com Best of E3 – Best Wireless RPG for Orcs & Elves
- IGN.com Best Wireless Story for Orcs & Elves
- Leipzig Game Convention Best Mobile Game for Orcs & Elves
- Quake II (1997)
- Kingpin: Life of Crime (1999)
- Quake III Arena (1999)
- Doom RPG (2005)
- Orcs & Elves (2006)
- Orcs & Elves (2007), for Nintendo DS
- Orcs & Elves II (2007)
- Wolfenstein RPG (2008)
- Doom Resurrection (2009)
- Doom II RPG (2009)
- Anna's name is mentioned as a minor character in Doom RPG, where a computer terminal lists a message from an "A. Kang".
- Gamasutra: Fountainhead's Kang on Orcs&Elves
- GamerGirlz spotlight on Kang
- Wired article on Machinima
- CNN Money article on Machinima
- Machinima Anna video on YouTube created by Katherine Anna Kang
- Hancock, Hugh and Ingram, Johnnie (2007). Machinima for Dummies, New Jersey: Wiley Publishing. 978-0-470-09691-8.
- Cefrey, Holly (2008). Career Building through Machinima, New York: The Rosen Publishing Group. 978-1-4042-1358-6.
- This article incorporates text from the open-content Wikipedia online encyclopedia article Katherine Anna Kang.
- "Orcs & Elves DS Developer Diary #1." vgblogger.com. Retrieved 29 October 2014.
- (12 August 2005). "Independent film makers see market in machinima." money.cnn.com. Retrieved 29 October 2014.
- "Orcs & Elves." Gamefaqs.com. Retrieved 29 October 2014.
- http://www.machinima.com/article/view&id=383.. (archived 🏛). Retrieved 23 February 2010.
- Andy Clarke and Grethe Mitchell (eds.) (9 May 2005). "Videogames and Art: Intersections and Interactions." Intellect Books (UK). Retrieved 29 October 2014.
- http://www.idsoftware.com/games/mobile/orcselves/.. (archived 🏛). Retrieved 21 September 2010.
- "GameGirlz.Com - Weekly Women Spotlight- Katherine Anna Kang." Gamegirlz.com (archived 🏛). Retrieved 29 October 2014.
- Leigh Alexander, John Carmack, and Katherine Anna Kang (23 November 2007). "Carmack, Kang Talk Id Mobile, Nintendo Love." GamaSutra (archived 🏛). Retrieved 8 February 2020.
- Michael McWhertor (18 August 2014). "John Carmack's 9-year-old son just released his first video game." Polygon. Retrieved 29 October 2014.
| Doom era
| Doom 3 era
| ZeniMax era