kboom12

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kboom12
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Author Kurt Kesler
Port Boom-compatible
IWAD Doom II
Year 2000
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

kboom12 is a single-level PWAD for Doom II and a Boom-compatible source port. It was designed by Kurt Kesler (kdoom) as the twelfth and final map in his kboom series and released on September 21, 2000.

Walkthrough[edit]

Map of kboom12
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 14:31.71 Zahid 2017-10-21 kboom12-1357.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on October 19, 2024.

Statistics[edit]

Map data[edit]

Things 624
Vertices 2721*
Linedefs 2637
Sidedefs 4062
Sectors 331
* The vertex count without the effect of node building is 2347.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]