kboom_10

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kboom_10
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Author Kurt Kesler
Port Boom-compatible
IWAD Doom II
Year 1998
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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kboom_10 is a single-level PWAD for Doom II and a Boom-compatible source port. It was designed by Kurt Kesler (kdoom) as the tenth map in his kboom series and released on August 2, 1998.

Walkthrough[edit]

Map of kboom_10
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the south room, go into the sludge and head through a faucet near the west side to get a megaarmor. (sector 79)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 8:52.46 Doug Merrill (Opulent) 2001-01-15 kb10_852.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on October 19, 2024.

Statistics[edit]

Map data[edit]

Things 179
Vertices 2194*
Linedefs 2040
Sidedefs 3176
Sectors 200
* The vertex count without the effect of node building is 1781.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]