kboom_3

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kboom_3
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Author Kurt Kesler
Port Boom-compatible
IWAD Doom II
Year 1998
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

kboom_3 is a single-level PWAD for Doom II and a Boom-compatible source port. It was designed by Kurt Kesler (kdoom) as the third map in his kboom series and released on May 10, 1998.

Walkthrough[edit]

Map of kboom_3
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central fort, go to the north end and flip the switch. Head east and north to get boxes of rockets. (sector 174)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:25.66 DidierTranber 2014-09-22 kboom3-125.zip
NM speed 1:35.91 waveplay 2015-07-11 kboom3n135.zip
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on October 19, 2024.

Statistics[edit]

Map data[edit]

Things 265
Vertices 2223*
Linedefs 2109
Sidedefs 3255
Sectors 202
* The vertex count without the effect of node building is 1853.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]