kboom_8
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kboom_8 | |
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Author | Kurt Kesler |
Port | Boom-compatible |
IWAD | Doom II |
Year | 1998 |
Link | Doomworld/idgames |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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kboom_8 is a single-level PWAD for Doom II and a Boom-compatible source port. It was designed by Kurt Kesler (kdoom) as the eighth map in his kboom series and released on June 28, 1998.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 5:40.51 | Doug Merrill (Opulent) | 2001-01-15 | kb8_540.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on October 19, 2024.
Statistics[edit]
Map data[edit]
Things | 131 |
Vertices | 1999* |
Linedefs | 1512 |
Sidedefs | 2393 |
Sectors | 182 |
Things[edit]
This level contains the following numbers of things per skill level:
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