Kex 2 is a game engine framework and renderer created by Samuel Villarreal (Kaiser). It is an outgrowth and extension of the Doom64 EX renderer. While a generic engine not directly related to Doom, it is notable for becoming a partial basis for the Strife: Veteran Edition OpenGL hardware renderer.
Other Kex 2 games
- Noctropolis (2015 re-release)
- Turok EX (beta versions only; later re-based on Kex 3 after acquisition by Night Dive Studios)
|Source code genealogy|
|Based on||Name||Base for|
|Doom64 EX||Kex 2||Kex 3|
|Strife: Veteran Edition|