Killing Zone


Killing Zone
The starting areaThe starting area
Author Cos
Port Vanilla Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Killing Zone is a single-level PWAD for Doom. It was designed by Cos, and released in July 1994 simultaneously with their WAD Engine.


Map of Killing Zone
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


The following things have no flags set for any of the difficulty classes, so they do not appear on the level:

Demo files[edit]

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:48.29 Eric Baker (The Green Herring) 2011-07-02
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.


Map data[edit]

Things 483
Vertices 1104*
Linedefs 1122
Sidedefs 1487
Sectors 180
* The vertex count without the effect of node building is 982.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]