Killing Zone

From DoomWiki.org

Killing Zone
The starting areaThe starting area
Author Cos
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Killing Zone is a single-level PWAD for Doom. It was designed by Cos, and released in July 1994 simultaneously with their WAD Engine.

Walkthrough[edit]

Map of Killing Zone
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

The following things have no flags set for any of the difficulty classes, so they do not appear on the level:

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 7:48.29 Eric Baker (The Green Herring) 2011-07-02 kill-748.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.

Statistics[edit]

Map data[edit]

Things 483
Vertices 1104*
Linedefs 1122
Sidedefs 1487
Sectors 180
* The vertex count without the effect of node building is 982.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]