LGDM01

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LGDM01
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Author Stephen McGranahan
Port Doom Legacy
IWAD Doom II
Year 2001
Link LGDM01 download
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

LGDM01 is a single-level deathmatch PWAD for Doom II and Doom Legacy that was released in August 2001.[1] It was designed by Stephen McGranahan (SoM) and requires a custom texture pack by Iikka Keränen (Fingers), IK Texture Pack, which is included.

Analysis[edit]

Spawn pointsUnmarked
Map of LGDM01

Map layout[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 47)
  2. facing east. (thing 48)
  3. facing north. (thing 49)
  4. facing south. (thing 50)
  5. facing north. (thing 51)
  6. facing south-west. (thing 52)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 55
Vertices 1698*
Linedefs 1749
Sidedefs 2950
Sectors 281

* The vertex count without the effect of node building is 1440.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Shotgun 1
Super shotgun 1
Chaingun 1
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Clip 6
Box of bullets 4
4 shotgun shells 6
Box of shotgun shells 2
Box of rockets 2
Health & Armor 1-2 3 4-5
Stimpack 2
Armor 1
Megaarmor 1
Items 1-2 3 4-5
Armor bonus 6
Health bonus 11
Supercharge 1
Miscellaneous 1-2 3 4-5
Deathmatch start 6

Trivia[edit]

See also[edit]

External links[edit]

References[edit]

  1. Arioch (18 August 2001). "SoM's LGDM01." Doomworld. Retrieved 20 January 2024.