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Author Neal Ziring
Port Vanilla Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Lake4 is a single-level PWAD for Doom that was released in 1994. It was designed by Neal Ziring. It was released as a bonus level along with BLT.


Map of Lake4
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. The building in the north-east of the main outdoor area has a secret door on its southern side (marked with a misaligned texture) leading to a room with a box of rockets and a teleporter. (sector 10)
  2. Take the teleporter in #1 - you will reach a room with a rocket launcher. (sector 12)
  3. Heading east from the main outdoor area, there is a section of wall of the left with some black markings. This indicates a secret door leading to four stimpacks and a BFG9000. On medium and hard skills, there is also a spectre here. (sector 31)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 68
Vertices 281*
Linedefs 297
Sidedefs 394
Sectors 53
* The vertex count without the effect of node building is 248.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]