Lake4

From DoomWiki.org

Lake4
The starting areaThe starting area
Author Neal Ziring
Port Vanilla Doom
IWAD Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.

Lake4 is a single-level PWAD for Doom that was released in 1994. It was designed by Neal Ziring. It was released as a bonus level along with BLT.

This level appears on Maximum Doom as LAKE42.WAD.

Walkthrough[edit]

Map of Lake4
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

This is a fairly simple level with a circular layout. It is a plasma-fest with a few enemies to face. You start the map in a kind of lake. Pick up the plasma rifle and clear the area. Go to your right to the east side, across a small river of nukage. At the bottom there is a switch which lowers the platform that allows you to continue. Take the portal and you will be back at the lake. Now go to the west side to pick up the red key. Once you have it, go back through the platform you just went down and go up. At the top go to the right side and you will see the red door at the bottom. Go and you will find the blue key. Next to it is a small teleporter that takes you to a trap with several demon nukage, so don't take it. Now with the blue key, just turn around, go back the way you came and you will see the exit door. Open it and press the final switch. That's it, you have finished the map.

Other points of interest[edit]

Secrets[edit]

  1. The building in the north-east of the main outdoor area has a secret door on its southern side (marked with a misaligned texture) leading to a room with a box of rockets and a teleporter. (sector 10)
  2. Take the teleporter in #1 - you will reach a room with a rocket launcher. (sector 12)
  3. Heading east from the main outdoor area, there is a section of wall of the left with some black markings. This indicates a secret door leading to four stimpacks and a BFG9000. On medium and hard skills, there is also a spectre here. (sector 31)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:23.71 Napsalm 2023-04-24 lake4p2371.zip Cross-listed from Pacifist
NM speed
UV max 1:06.29 Kyle McAwesome 2011-02-22 l4-106.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:23.71 Napsalm 2023-04-24 lake4p2371.zip

The data was last verified in its entirety on April 26, 2023.

Statistics[edit]

Map data[edit]

Things 68
Vertices 281*
Linedefs 297
Sidedefs 394
Sectors 53
* The vertex count without the effect of node building is 248.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]