Legacy of Rust
From DoomWiki.org
Legacy of Rust | |
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Authors | id Software, Nightdive Studios, MachineGames |
Port | ID24-compatible |
IWAD | Doom II |
Year | 2024 |
Link | N/A |
Legacy of Rust is an ID24-compatible expansion, with two new episodes The Vulcan Abyss and Counterfeit Eden. It features six new enemies, two new weapons, and many new textures all based on unused and cut content.
It was released on August 8, 2024, being spearheaded by Xaser Acheron, who also provided an all-new soundtrack. It was released alongside the Doom and Doom II re-release titled Doom + Doom II, which uses the KEX Engine, replacing the official Unity port.
Contents
Story[edit]
This remote region of Hell, overflowing in (un-)natural resources as it were, was almost entirely devoid of demonic presence. The Union Aerospace Corporation, never one to shy away from hubris and excess, learned the hard way that even the demons feared something greater, something deeper. When the Ones Beneath awoke, the UAC's crown jewel was swallowed in a cascade of blood and fire.
Three hours -- all it took to reduce New Eden to a sea of molten glass.
Three minutes -- all it took before the UAC's top brass played their ace.
Three seconds -- all it took for you to weigh the risks before accepting the job.
Your orders are clear: reclaim the lost base and preserve the UAC's Legacy.
Or die trying."
Content[edit]
Legacy of Rust includes two episodes: The Vulcan Abyss, and Counterfeit Eden. Bug fixing, and game-play balancing across all maps was done by Matt Tropiano (MTrop).
Levels[edit]The Vulcan Abyss
Counterfeit Eden
Miscellaneous
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Soundtrack[edit]All new tracks were composed by Xaser Acheron.
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Built-in demos[edit]
This WAD features four built-in demos. All require the Doom + Doom II source port to view them. The demo levels are:
Demo | Level | Skill | Tics | Length |
---|---|---|---|---|
DEMO1 | MAP12: The Rack | 4 | 2308 | 1:05.94 |
DEMO2 | MAP05: Creeping Hate | 4 | 3618 | 1:43.37 |
DEMO3 | MAP03: Spirit Drains | 4 | 2652 | 1:15.77 |
DEMO4 | MAP13: Soul Silo | 4 | 4378 | 2:05.09 |
Added content[edit]
Monsters[edit]
- Banshee
- Based on an unused enemy somewhat similar to the Blob, explodes when slain or upon entering contact with the player. It has 100 hit points.
- Ghoul
- Based on an early lost soul design. Flies around and shoots fast projectiles that deal 3-24 damage. It has 50 hit points.
- Mindweaver
- Based on an early version of the arachnotron with a super chaingun, functions as a weaker version of the spiderdemon. It has 500 hit points.
- Shocktrooper
- Based on the player's sprites. Fires a plasma gun at a fast rate. It has 100 hit points. Works similarly to the Evil Marine enemy from Scythe 2, except slower.
- Tyrant
- A smaller version of the cyberdemon with green wires, no horns and an organic right leg. It has 1000 hit points.
- Vassago
- A large charred-black demon with wings. It throws fireballs that burn for a few seconds after impact. It has 1000 hit points.
Weapons[edit]
- Incinerator
- Based on an unused weapon.
- Calamity blade
- Based on early plasma rifle design.
Files[edit]
- id1.wad - Legacy of Rust PWAD
- id1-res.wad - Legacy of Rust resources
- id1-weap.wad - DEHACKED patch for the Legacy of Rust weapons
Notes[edit]
The intermission screens and animated skies only work in source ports that are ID24-compliant, all other features work in MBF21-compliant source ports.