The lightning gun is a new energy weapon which appears in the multiplayer and SnapMap modes of the 2016 Doom game. It fires a constant beam of directed electricity (presumably via electrolaser technology). It can attack either directly, or via splash damage-inducing electrical discharges targeted at the floor.
In The Art of DOOM, the concept for the lightning gun is called the ARC cannon. It is stated to have been conceived by the UAC as a counterpart to the plasma rifle designed at the Advanced Research Complex and based on research into Argent conductivity. It utilizes modulation of the plasma current to achieve a sustained linear stream of discharge which is destructive to biological forms. Its production was stated to be limited, perhaps meant as a nod to its eventual multiplayer-only status.
- Lahti, Evan (7 April 2016). "Doom's guns, judged." PC Gamer. Retrieved 10 March 2018.
- Bethesda. The Art of DOOM. Milwaukee: Dark Horse Books, June 2016. p. 136.
|Weapons from Doom (2016)|
|Single player:||BFG-9000 • Chaingun • Chainsaw • Combat shotgun • Gauss cannon • Heavy assault rifle • Pistol • Plasma rifle • Rocket launcher • Super shotgun|
|Side arms:||Frag grenade • Siphon grenade|
|Multiplayer:||Burst rifle • EMG Mark V pistol • Grenade launcher • Hellshot • Lightning gun • Reaper • Static cannon • Vortex rifle|
|Multiplayer side arms:||Kinetic mine • Tesla rocket|
|SnapMap:||Demon control grenade • Fist|
|Progression:||Weapon modification • Weapon upgrade|