Lightning gun

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The lightning gun.
The lightning gun in use against some possessed in SnapMap.

The lightning gun is a new energy weapon which appears in the multiplayer and SnapMap modes of the 2016 Doom game. It fires a constant beam of directed electricity (presumably via electrolaser technology). It can attack either directly, or via splash damage-inducing electrical discharges targeted at the floor.[1]

Some Night Sentinel troops in The Ancient Gods, Part Two carry similar weapons, although they are not shown firing them.

"Short range energy weapon that fires a constant stream of electricity."
SnapMap description

Lore[edit]

In The Art of DOOM, the concept for the lightning gun is called the ARC cannon. It is stated to have been conceived by the UAC as a counterpart to the plasma rifle designed at the Advanced Research Complex and based on research into Argent conductivity. It utilizes modulation of the plasma current to achieve a sustained linear stream of discharge which is destructive to biological forms. Its production was stated to be limited, perhaps meant as a nod to its eventual multiplayer-only status.[2]

In other games[edit]

Bethesda Pinball[edit]

The lightning gun appeared in Bethesda Pinball's Doom table as one of eight collectible weapons, allowing the player to use it in a single-player setting against demons, in which it fires a sweeping arc of energy across the main play area that temporarily charges the ball with electrical energy on contact.

Doom Eternal[edit]

Lightning guns are wielded by some of the Night Sentinels during the siege on Immora, including two of the Ascendant armor-wearing Sentinels who man the ballista turret the Doom Slayer uses to fire himself into the city, and some of the Sentinels wearing Marauder-style armor.

Concept art[edit]

References[edit]

  1. Lahti, Evan (7 April 2016). "Doom's guns, judged." PC Gamer. Retrieved 10 March 2018.
  2. Bethesda. The Art of DOOM. Milwaukee: Dark Horse Books, June 2016. p. 150.