Title screen
Author Lainos
Port Limit-removing
Year 2016
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Lilium is a single-level PWAD for Doom II, meant for limit-removing ports that was released on October 31, 2016 by Lainos. It is a very large level set in a snowy city occupied by the forces of Hell.


Map of Lilium
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the north end of the flea market, head to the east side and press on the east wall of wooden block to find energy cells. (sector 4012)
  2. At the north end of the flea market, head south up the steps and onto the frozen crates. Head over the south wall to get a backpack. (sector 3986)
  3. At the southeast end of the flea market is a switch. Once you have unlocked the southeast door in this market, go back to this switch and flip it. Quickly run through the southeast door, then west, then north through the open door before it rises and you will get to a secret area with an energy cell pack. (sector 3971)
  4. In the building with the railroad tracks leading to the yellow key, head to the south side and flip the switch there. Go north and northeast, then open the door. Head south to a door that was blocked off by steam earlier and open it. Follow the path up, over the crates, and you will soon see a soul sphere to the south. Go right up to the wall that has the soul sphere, then face west and shoot at the green button in the distance. This will allow you to get the soul sphere. (sector 1308)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 6, 2021.


Map data[edit]

Things 4291
Vertices 47846*
Linedefs 38221
Sidedefs 15417
Sectors 5087
* The vertex count without the effect of node building is 35856.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]