List of books

From DoomWiki.org

This article is a list of editing, fictional, non-fictional, programming, and strategy books focusing on the classic Doom series of games and closely related subjects, including later games in the Doom series such as Doom 3 and Doom (2016). Books about the classic Doom were popular in the early- to mid-nineties, at the height of Doom's popularity. Many included CD-ROMs with editing utilities, WAD files, game resources, graphical maps of the game levels, and other items of interest to players and editors. The shareware versions of the games were also a frequent pack-in.

Editing[edit]

Books on Doom editing focused primarily on teaching how to use various editing utilities, including map editors, DeHackEd, and creation of graphic and sound resources. These books virtually always include a CD with various Doom-oriented resources.

Author Title Publisher Year Pages ISBN-10 ISBN-13 Notes
Bell, Joseph and David Skrede Doom Construction Kit: Mastering and Modifying Doom, The Waite Group 1995 303 ISBN 1571690034 ISBN 9781571690036
Benner, Steve 3D Game Alchemy for Doom, Doom II, Heretic, and Hexen Sams Publishing 1996 758 ISBN 0672309351 ISBN 9780672309359 [pnotes 1]
Benner, Steve Tricks of the Doom Gurus Sams Publishing 1995 886 ISBN 0672307170 ISBN 9780672307171
Leukart, Hank Doom Hacker's Guide, The MIS:Press 1995 299 ISBN 1558284281 ISBN 9781558284289 [pnotes 2]
Pantuso, Joe Doom Game Editor, The Wiley 1995 256 ISBN 0471121282 ISBN 9780471121282
中村伸武 自分でDOOMを作る本 Laser 5 Publishing Bureau 1995 111 ISBN 4900813001 ISBN 9784900813007

Notes[edit]

  1. 3D Game Alchemy is considered the second edition of Tricks of the Doom Gurus. A copy is included with the Level Master II compilation, as published by Macmillan Digital Publishing.
  2. Also published under an alternate title of Hank Leukart's Hacker's Guide to Doom.

Fiction[edit]

Doom in its various media has inspired novelizations by various authors.

Author Title Publisher Year Pages ISBN-10 ISBN-13 Based on
Costello, Matthew Doom 3: Maelstrom Simon and Schuster 2009 336 ISBN 143915855X ISBN 9781439158555 Doom 3
Costello, Matthew Doom 3: Worlds on Fire Simon and Schuster 2008 320 ISBN 1439100101 ISBN 9781439100103 Doom 3
Gáspár, András Doom - A pokol kapui Valhalla Lodge 1995 298 ISBN 9638353740 Classic Doom
Gáspár, András Doom - Tisztítótűz Valhalla Lodge 1995 302 ISBN 9638353791 Classic Doom
Hugh, Dafydd ab and Brad Linaweaver Doom: Hell on Earth Pocket Star 1995 256 ISBN 067152562X ISBN 9780671525620 Classic Doom
Hugh, Dafydd ab and Brad Linaweaver Doom: Knee-Deep in the Dead Simon and Schuster 1995 256 ISBN 0671525557 ISBN 9780671525552 Classic Doom
Hugh, Dafydd ab and Brad Linaweaver Doom: Endgame Simon and Schuster 1996 250 ISBN 0671525662 ISBN 9780671525668 Classic Doom
Hugh, Dafydd ab and Brad Linaweaver Doom: Infernal Sky Pocket Books 1996 247 ISBN 0671525638 ISBN 9780671525637 Classic Doom
Shirley, John Doom Simon and Schuster 2005 320 ISBN 141652410X ISBN 9781416524106 Doom motion picture

Non-Fiction[edit]

The non-fictional books below address the impact of Doom and its creators in a real-world context.

Author Title Publisher Year Pages ISBN-10 ISBN-13
id Software and Bethesda Softworks Art of DOOM Limited Edition, The Dark Horse Books 2016 184 ISBN 1506701221 ISBN 9781506701226
id Software and Bethesda Softworks Art of DOOM, The Dark Horse Books 2016 184 ISBN 1616559349 ISBN 9781616559342
Kent, Steven L. Making of Doom 3, The McGraw-Hill/Osborne 2004 192 ISBN 0072230525 ISBN 9780072230529
Kushner, David Masters of Doom: How Two Guys Created an Empire and Transformed Pop Culture Random House 2004 339 ISBN 0812972155 ISBN 9780812972153
Pinchbeck, Daniel DOOM: SCARYDARKFAST University of Michigan Press 2013 198 ISBN 0472051911 ISBN 9780472051915

Programming[edit]

Books on programming took a technical point of view, focusing on entry-level programming and advanced topics. Such books usually only approached Wolfenstein 3D-level raycasting technology in their provided example implementations, as the binary space partitioning and screenspace clipping algorithms used by Doom were still practical trade secrets at the time. The focus on MS-DOS programming leaves these books something of a historical curiosity in the present day. These books almost always include a CD with resources, but are often aimed at the creation of a new game and may include extensive source code files.

Author Title Publisher Year Pages ISBN-10 ISBN-13
LaMothe, André Black Art of 3D Game Programming Waite Group Press 1995 1174 ISBN 1571690042 ISBN 9781571690043
LaMothe, André, John Ratcliff, and Denise Tyler Tricks of the Game-Programming Gurus Sams Publishing 1994 746 ISBN 0672305070 ISBN 9780672305078
Lampton, Christopher Gardens of Imagination Waite Groupe Press 1994 580 ISBN 187873959X ISBN 9781878739599
Sanglard, Fabien Game Engine Black Book: Doom CreateSpace Independent Publishing Platform 2018 427 ISBN 1987418433 ISBN 9781987418439
Various authors More Tricks of the Game-Programming Gurus Sams Publishing 1995 570 ISBN 0672306972 ISBN 9780672306976

Strategy[edit]

Strategy guides focus on playing of the game, and may reveal the types of opposition, weapons and ammo, and secrets on each level, explaining how best in the author's opinion to progress through the game. Some of these books were given official status through publishing rights agreements with id Software, while others tout their "unofficial" status as a badge.

Author Title Publisher Year Pages ISBN-10 ISBN-13 Notes
Barba, Rick Doom Battlebook Prima Publishing 1994 201 ISBN 1559586516 ISBN 9781559586511
Barba, Rick and Andrew Reese Doom Battlebook: Revised and Expanded Edition Prima Publishing 1995 288 ISBN 0761503625 ISBN 9780761503620
Bell, Joe Grant Hexen: The Official Strategy Guide Prima Publishing 1996 138 ISBN 0761503889 ISBN 9780761503880
Bell, Joe Grant Hexen 64: Official Secrets and Solutions Prima Publishing 1997 128 ISBN 0761512039 ISBN 978-0761512035
Dille, Ed Doom II Survival Guide Prima Games 1994 96 ISBN 1568932456 ISBN 9781568932453 [snotes 1]
Dille, Ed Doom II: The Official Strategy Guide Prima Games 1994 240 ISBN 1559587113 ISBN 9781559587112
Dille, Ed Heretic: The Official Strategy Guide Prima Publishing 1995 245 ISBN 0761500359 ISBN 9780761500353
Mendoza, Jonathan Official Doom Survivor's Strategies & Secrets, The Sybex 1994 305 ISBN 0782115462 ISBN 9780782115468
Mendoza, Jonathan Warrior's Guide to Doom 2: Hell on Earth, The Sybex 1994 225 ISBN 0782116590 ISBN 9780782116595 [snotes 2]
Mendoza, Jonathan, Christen David Klie, and Robert Kiana Carter Lost Episodes of Doom, The Sybex 1995 246 ISBN 0782116744 ISBN 9780782116748
Osborne, Ian Final Doom: Unauthorized Secrets Prima Publishing 1996 192 ISBN 076150723X ISBN 9780761507239 [snotes 3]
Osborne, Ian, Jem Roberts, and Nick Roberts Doom 64: Official Game Secrets Prima Publishing 1997 95 ISBN 0761511083 ISBN 9780761511083
Prima Games DOOM: Collector's Edition Guide Prima Games 2016 272 ISBN 0744017254 ISBN 9780744017250
Prima Games DOOM: Prima Official Guide Prima Games 2016 272 ISBN 0744017246 ISBN 9780744017243
Stratton, Bryan and Craig Wessel Doom 3: Prima Official Game Guide Prima Games 2004 240 ISBN 0761547185 ISBN 9780761547181
Ward, Kip and Mike Vanmantgem 3D Action Gamer's Bible Prima Games 1996 352 ISBN 0761507663 ISBN 9780761507666
Waring, Robert The Deathmatch Manifesto Sybex 1997 226 ISBN 0782120474 ISBN 9780782120479
Waring, Robert Doom: Totally Unauthorized Tips & Secrets Brady Publishing 1994 118 ISBN 156686187X ISBN 9781566861878
Waring, Robert Official DOOM Player's Guide for Super NES Brady Publishing 1995 96 ISBN 1566863961 ISBN 9781566863964
Waring, Robert Totally Unauthorized Guide to Doom II Brady Publishing 1995 256 ISBN 1566862280 ISBN 9781566862288
Waring, Robert Totally Unauthorized Guide to Heretic Brady Publishing 1995 208 ISBN 156686237X ISBN 9781566862370 [snotes 4]
Waring, Robert Ultimate Doom: Totally Unauthorized Tips & Secrets Brady Publishing 1995 160 ISBN 1566864380 ISBN 9781566864381
Wessel, Craig Authorized Guide to Doom 64 Brady Publishing 1997 112 ISBN 1566867088 ISBN 9781566867085
Wessel, Craig Digital Warfare: Multiplayer 3D Action Strategies & Secrets MIS:Press 1996 240 ISBN 1558284834 ISBN 9781558284838
Wessel, Craig Totally Unauthorized Hexen Strategy Guide Brady Publishing 1997 112 ISBN 1566867207 ISBN 9781566867207
Wolin, Henly, David Bartley, and David Cassady Playstation Official Games Book Brady Publishing 1995 176 ISBN 1566864089 ISBN 9781566864084

Notes[edit]

  1. Doom II Survival Guide is an abridged edition of Doom II: The Official Strategy Guide.
  2. The Warrior's Guide to Doom 2: Hell on Earth had ISBN numbers assigned for publishing, but it is suspected that it was never actually published.
  3. Final Doom: Unauthorized Secrets is also known by an alternate title of Final Doom Game Secrets: Unauthorized, particularly in various ISBN databases. The book itself uses both titles in different locations.
  4. The Totally Unauthorized Guide to Heretic is also known by an alternate title of Official Guide to Heretic, which is not to be confused with Heretic: The Official Strategy Guide.

Cover art gallery[edit]

Editing[edit]

Fiction[edit]

Non-Fiction[edit]

Strategy[edit]

Programming[edit]

See also[edit]